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Noxious Fumes (Condition): Difference between revisions

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{{ConditionPage|name=Noxious Fumes|effects=Hostile creatures in a radius of 3m/10ft take {{DamageColor|Acid|1~4 Acid damage}}.}}
{{hatnote|For the similar condition that deals {{DamageType|Poison}} damage instead, see {{Cond|Noxious Fumes (Bibberbang)}}}}
{{ConditionPage
| effects = * Hostile creatures in a radius of {{Distance|m=3|ft=10}} take {{DamageText|1d4|Acid}} damage.
| stack id = MAG_ACID_NOXIOUS_FUMES
| tick type = start
| properties = InitiateCombat, BringIntoCombat
}}

Latest revision as of 02:49, 10 June 2024

For the similar condition that deals Damage TypesPoison damage instead, see Noxious Fumes Noxious Fumes
  • Hostile creatures in a radius of 3 m / 10 ft take 1d4Damage TypesAcid damage.

Properties

Stack ID Stack ID: MAG_ACID_NOXIOUS_FUMES

Loses duration Loses duration: start of turn

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID MAG_ACID_NOXIOUS_FUMES, only one of these can be applied at the same time:

Condition Effects

Noxious Fumes (Condition) Noxious Fumes

  • Hostile creatures in a radius of 3 m / 10 ft take 1d4Damage TypesAcid damage.

Sources of Noxious Fumes