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Brithvar: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Brithwar
| name = Brithvar
| full name = Elder Brithwar
| full name = Elder Brithwar
| image = Elder Brithvar.png
| image = Elder Brithvar.png

Revision as of 23:32, 6 June 2024

Brithvar is a duergar located in Grymforge. Brithvar is the leader of a group of Duergar mercenaries hired by True Soul Nere to find and/or excavate the Adamantine Forge.

Involvement

Act One

Like many of the Duergar at Grymforge, Brithvar holds no real loyalty towards the Absolute and resents Nere for withholding his money. While initially suspicious of the party, as his ability as a Duergar to detect Illithid presences makes him believe them to be a True Soul, he can be convinced otherwise and talked into leading a mutiny against Nere through advancing the quest Blind the Absolute, causing roughly half the Duergar including his lieutenant Stone Guard Kur to fight against Nere alongside the party once the Drow is freed. Afterwards, he and the surviving Duergar will leave Grymforge after a Long Rest before any Absolute reinforcements can show up. He can be persuaded or intimidated into leaving the gnome slaves behind before he leaves, allowing them to head back to Baldur's Gate.

Related Quests

Combat

Attacks and abilities

Crippling Strike.webp
Maiming Strike Maiming Strike ()

Possibly Maims Maims your target. They can't move.

Flying creatures can't be Maimed.

CON Save
 Melee: 1.5 m / 5  ft
Recharge: Short rest
Weakening Strike.webp
Weakening Strike Weakening Strike ()

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Creatures without weapons can't have Weak Grip.

STR Save
 Range: Normal weapon range
Recharge: Short rest
Piercing Strike.webp
Piercing Strike Piercing Strike ()
Normal weapon damage

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Enlarge.webp
Enlarge Enlarge ()
Make a creature larger. Its weapons deal an extra D4 Physical.png 1d4 damage. It has Advantage Icon.png Advantage on Strength Checks and Saving throws.
 Range: 9 m / 30 ft

Loot