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Crushing Flight: Difference between revisions

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(Created page with "{{ up to date | 2023-09-23 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | type = classaction | summary = '''Crushing Flight''' is a {{SAI|Wild Shape: Badger}} Action. Badgers use this ability to make a melee attack that deals Slashing Damage to enemies and possibly pushes them away. | description = Leap at a target to bite it and knock it Prone | image = Crushing Flight.webp | cost = bonus | damage = amount:2d8, type:Bludg...")
 
(Corrected range)
 
(13 intermediate revisions by 6 users not shown)
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{{ up to date | 2023-09-23 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ActionPage
| type = classaction
| type = classaction
| summary = '''Crushing Flight''' is a {{SAI|Wild Shape: Badger}} Action. Badgers use this ability to make a melee attack that deals Slashing Damage to enemies and possibly pushes them away.
| summary = '''Crushing Flight''' is a class action known to both creatures and [[Wild Shape|shapechanged]] [[Druid|Druids]]. Owlbears use this ability to cover large swaths of ground while attacking opponents.
| description = Leap at a target to bite it and knock it [[Prone (Condition)|Prone]]
| description = Leap at a target to bite it and knock it {{Cond|Prone}}
| image = Crushing Flight.webp
| image = Jump.webp
| cost = bonus
| controller icon = Jump Icon.webp
| damage = amount:2d8, type:Bludgeoning
| icon = Jump Unfaded Icon.webp
| damage2 = amount:1d4, type:Bludgeoning
| cost = bonus, movement m:6
| damage = 2d8
| damage type = Bludgeoning
| attack roll =  
| attack roll =  
| range = ranged
| range m = 21
| range m =  
| range ft = 70
| range ft = 70
| save = STR
| save = STR
| condition =  
| higher levels = * At Level 4, this attack deals an additional {{DamageText|1d4|Bludgeoning}} damage.
| condition duration =
* At Level 8, this additional damage becomes {{DamageText|1d6|Bludgeoning}}.
* At Level 12, this additional damage becomes {{DamageText|1d8|Bludgeoning}}.
| condition = Prone
| condition duration = 1
| condition save =  
| condition save =  
| used by creatures = Owlbear, Wild Shape: Owlbear
| notes =  
| notes =  
* The base range of the jump is {{distance|m=16}}. It scales with [[Strength]] and benefits from the same modifiers as a normal {{SAI|Jump}}. With the owlbear's 20 Strength and no other modifiers, the range is {{distance|m=21}}.
* The creature [[Owlbear]] does not take damage upon landing.
* When used in {{SAI|Wild Shape: Owlbear}}, additional damage will be added to the attack depending on the weight of the Owlbear and vertical distance travelled. This uses a similar damage calculation to {{SAI|Throw}}. Effects like {{SAI|Enlarge}} that increase weight will increase damage, as will falling from greater heights.
}}
}}

Latest revision as of 20:35, 1 June 2024

Jump.webp

Crushing Flight is a class action known to both creatures and shapechanged Druids. Owlbears use this ability to cover large swaths of ground while attacking opponents.

Description

Leap at a target to bite it and knock it Prone Prone

Properties

Cost:
Bonus action + 6 m / 20 ftMovement
Damage:
D8 Bludgeoning.png 2d8 (2~16) Damage TypesBludgeoning
Details:
 Range: 21 m / 70 ft
STR Save

At Higher Levels

  • At Level 4, this attack deals an additional 1d4Damage TypesBludgeoning damage.
  • At Level 8, this additional damage becomes 1d6Damage TypesBludgeoning.
  • At Level 12, this additional damage becomes 1d8Damage TypesBludgeoning.

Condition: Prone

Prone Prone

Duration: 1 turn

How to learn

Used by creatures: Owlbear, and Wild Shape: Owlbear

Notes

  • The base range of the jump is 16 m / 53 ft. It scales with Strength and benefits from the same modifiers as a normal Jump Jump. With the owlbear's 20 Strength and no other modifiers, the range is 21 m / 70 ft.
  • The creature Owlbear does not take damage upon landing.
  • When used in Wild Shape: Owlbear Wild Shape: Owlbear, additional damage will be added to the attack depending on the weight of the Owlbear and vertical distance travelled. This uses a similar damage calculation to Throw Throw. Effects like Enlarge Enlarge that increase weight will increase damage, as will falling from greater heights.