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Absolute Power: Difference between revisions

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{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Weapon action page
{{WeaponActionPage
| name = Absolute Power
| name = Absolute Power
| image = Absolute Power.webp
| controller icon = Absolute Power Icon.webp
| icon = Absolute Power Unfaded Icon.webp
| weapons = Faithbreaker
| weapons = Faithbreaker
| summary = '''Absolute Power''' is a [[weapon action]] that deals additional {{DamageType|Force}} damage, adds your strength bonus to your damage a second time, and pushes targets away.
| description = A surge of Divine energy accompanies your swing. It deals an additional {{DamageText|1d6|Force}} damage and possibly pushes your target back {{distance | m = 5 | ft = 16 }}.
| description = A surge of Divine energy accompanies your swing. It deals an additional {{DamageText|1d6|Force}} damage and possibly pushes your target back {{distance | m = 5 | ft = 16 }}.
| action type = action
| brief = Deal +1d6 [[damage types|force damage]] and possibly push target back {{dist|m=5}}.
| on save = Target isn't pushed back.
| cost = action
| damage = weapon
| damage = weapon
| extra damage = 1d6
| extra damage = Strength
| extra damage type = Force
| extra damage type = Weapon
| extra damage 2 = 1d6
| extra damage type 2 = Force
| attack roll = yes
| attack roll = yes
| save = Strength
| save = Strength
| save effect = Half
| save dc = caster
| range = weapon
| range = weapon
| recharge = Short Rest
| recharge = Short Rest
| notes =  
| notes =  
*The pushing portion of this action triggers if the target fails their [[Strength]] [[saving throw]] against attacker's [[DC|Spellcasting DC]].
}}
}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Force damage]]

Latest revision as of 19:17, 25 May 2024

Absolute Power.webp

Absolute Power is a weapon action that deals additional Damage TypesForce damage, adds your strength bonus to your damage a second time, and pushes targets away.

Description

A surge of Divine energy accompanies your swing. It deals an additional 1d6Damage TypesForce damage and possibly pushes your target back 5 m / 17 ft.

Properties

Cost
Action
Damage
Normal weapon damage
+
Strength Damage TypesWeapon
+
D6 Force.png 1d6 (1~6) Damage TypesForce
Details
Attack roll
STR Save (Spell save DC) (On Save: Target isn't pushed back.)
 Range: Normal weapon range
Recharge: Short rest

How to learn

Granted by the weapons: