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Sleep: Difference between revisions

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{| role="presentation" class="wikitable"
{| role="presentation" class="wikitable"
| <strong>[[File: Sleeping Condition Icon.png|frameless|upright=0.12]] Sleeping</strong>
| <strong>[[File: Sleeping Condition Icon.webp|frameless|upright=0.12]] Sleeping</strong>
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| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 2 turns}}
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 2 turns}}

Revision as of 20:09, 16 July 2023

Sleep is a Level 1 Enchantment Spell. This spell allows spellcasters to temporarily make conscious creatures fall into a deep slumber.

"Put creatures up to a combined 24 hit points into a magical slumber. Sleeping creatures awaken if they take damage."

Action Icon.png Action Spell Slot Icon.png Level 1 Spell Slot

Range 18m / 60ft
Area of Effect 6m / 20ft (Radius)
School Enchantment
Concentration None
Condition Sleeping
Duration 2 turns
Class Bard, Sorcerer, Wizard

Description

Put creatures up to a combined 24 hit points into a magical slumber.

Sleeping creatures awaken if they take damage.

Properties

Action Icon.png Action + Spell Slot Icon.png Level 1 Spell Slot

Available to level 1 Bard, Sorcerer and Wizard.

  • Range: Range Icon.png 18m / 60ft
  • Area of Effect: Aoe Icon.png 6m / 20ft (Radius)

At Higher Levels

When the spell is upcast at 2nd Level or higher, the total hit points of creatures this spell can affect is increased by 8 hit points for each spell slot level above 1st.