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Fezzerk: Difference between revisions

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{{Infobox character
{{Infobox creature|movement m=9|weight kg=35|level=3|str=12|dex=14|con=11|int=10|wis=8|cha=10|hp=21|ac=14|passives=Crude Frenzy, Darkvision, Opportunity Attack|name=Fezzerk|title=Goblin Boss|image=Fezzerk.png|va=Declan Perring|size=Small|type=Humanoid|race=Goblin|e hp=14|t passives=Crude Frenzy, Darkvision, Fury of the Small, Opportunity Attack|t hp=27}}
| name = Fezzerk
| titles = Goblin Boss
| voice = Declan Perring
| image = Fezzerk.png
| race = [[Goblin]]
| faction = [[Cult of the Absolute]]
| level = 3
| modules =
{{Infobox statistics
| child = yes
| size = Small
| type = Humanoid
| hit_points = 21
| armour_class = 14
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 35
| weight_lb = 70
| hiddenlevel = 3
| str = 12
| dex = 14
| con = 11
| int = 10
| wis = 8
| cha = 10
| feature1_name = Darkvision
| feature1_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
| feature2_name = Crude Frenzy
| feature2_description = Can make an additional free attack with disadvantage after making an unarmed or weapon attack.
}}
}}


'''Fezzerk''' is a Goblin NPC leading a gang of goblins at [[Blighted Village]] in [[Act One]], tormenting an unfortunate [[Deep Gnome]] as part of the [[Rescue the Gnome]] quest. Depending on if he is spared or not, he can make a minor appearance later on in [[Act Two]].
'''Fezzerk''' is a Goblin NPC leading a gang of goblins at [[Blighted Village]] in [[Act One]], tormenting an unfortunate [[Deep Gnome]] as part of the [[Rescue the Gnome]] quest. Depending on if he is spared or not, he can make a minor appearance later on in [[Act Two]].
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Can be spoken to through the use of {{SAI|Speak with Dead}}.
Can be spoken to through the use of {{SAI|Speak with Dead}}.


==Act One==
==Act One ==
{{SpoilerWarning}}'''Fezzerk''' and his gang can be found on the western most side of the Blighted Village where the windmill is, laughing at [[Barcus Wroot]] who is strapped to the machine. The choice comes to either trying to convince him to let go of Barcus, fighting his group or leaving them be.  
{{SpoilerWarning}}'''Fezzerk''' and his gang can be found on the western most side of the Blighted Village where the windmill is, laughing at [[Barcus Wroot]] who is strapped to the machine. The choice comes to either trying to convince him to let go of Barcus, fighting his group or leaving them be.  


If you try to excuse yourself and leave, he will demand 1000 gold, leading to a variety of choices:  
If you try to excuse yourself and leave, he will demand 1000 gold, leading to a variety of choices:  


* ''Pay the goblin.''  
*''Pay the goblin.''
* {{Ability check|Persuasion|15}}. I might be willing to part with a more reasonable sum. (100)
*{{Ability check|Persuasion|15}}. I might be willing to part with a more reasonable sum. (100)
* {{Ability check|Persuasion|10}}. Here's my counter-offer: a far more reasonable sum. (500)  
*{{Ability check|Persuasion|10}}. Here's my counter-offer: a far more reasonable sum. (500)
* {{Ability check|Persuasion|10}}. That's a ridiculous amount. I'll make you a realistic offer. (250)
*{{Ability check|Persuasion|10}}. That's a ridiculous amount. I'll make you a realistic offer. (250)
* {{SmallIcon|Detect Thoughts Icon.png}} [[Detect Thoughts]] {{Ability check|Intelligence|9}}. Your price is absurd and you know it.
*{{SmallIcon|Detect Thoughts Icon.png}} [[Detect Thoughts]] {{Ability check|Intelligence|9}}. Your price is absurd and you know it.
* [[Monk]]. This will lead only to pain, not fulfillment.
*[[Monk]]. This will lead only to pain, not fulfillment.
** No matter which of the above checks succeed, '''Fezzerk''' will lower the price to 5 because he can't count. The [[Illithid Persuasion]] check can be done to pay nothing and have his group leave. If paid, you'll be allowed to leave, but if you approach again a fight will break out.
**No matter which of the above checks succeed, '''Fezzerk''' will lower the price to 5 because he can't count. The [[Illithid Persuasion]] check can be done to pay nothing and have his group leave. If paid, you'll be allowed to leave, but if you approach again a fight will break out.
*[[Bard]]. Not an orator, eh? I could teach you how to talk gold out of any purse, for free passage.  
*[[Bard]]. Not an orator, eh? I could teach you how to talk gold out of any purse, for free passage.  
** {{Ability check|Performance|5}}. Wait! Just let me go...''please.''  
**{{Ability check|Performance|5}}. Wait! Just let me go...''please.''
*[[Illithid Persuasion]]{{Ability check|Wisdom|2}}. I'm going to pay nothing and you and your cronies are going to leave. This will make '''Fezzerk''' and his group leave, rewarding you experience as if you had defeated them all.
*[[Illithid Persuasion]]{{Ability check|Wisdom|2}}. I'm going to pay nothing and you and your cronies are going to leave. This will make '''Fezzerk''' and his group leave, rewarding you experience as if you had defeated them all.


If you demand to have the gnome free, you will get these choices:
If you demand to have the gnome free, you will get these choices:


* [[Brand of the Absolute|Branded]] {{Ability check|Deception|5}}. We're allies - I have the Absolute's brand. Leave the gnome to me.
*[[Brand of the Absolute|Branded]] {{Ability check|Deception|5}}. We're allies - I have the Absolute's brand. Leave the gnome to me.
* {{Ability check|Intimidation|15}}. I won't let you harm a defenseless being - not without a fight.
*{{Ability check|Intimidation|15}}. I won't let you harm a defenseless being - not without a fight.
* {{Ability check|Persuasion|15}}. You've had your fun - it's high time you found someone else to torment.
*{{Ability check|Persuasion|15}}. You've had your fun - it's high time you found someone else to torment.
* [[Drow]] {{Ability check|Intimidation|5}}. ''Say nothing. Stare down the gibbering coward.''
*[[Drow]] {{Ability check|Intimidation|5}}. ''Say nothing. Stare down the gibbering coward.''
* [[Half-Orc]] {{Ability check|Intimidation|10}}. ''Don't utter a word. Just stare down the goblin.''
*[[Half-Orc]] {{Ability check|Intimidation|10}}. ''Don't utter a word. Just stare down the goblin.''
* {{SmallIcon|Detect Thoughts Icon.png}}[[Detect Thoughts]] {{Ability check|Intelligence|9}}. You don't have the stomach for a fight.
*{{SmallIcon|Detect Thoughts Icon.png}}[[Detect Thoughts]] {{Ability check|Intelligence|9}}. You don't have the stomach for a fight.
* [[Illithid Persuasion]]{{Ability check|Wisdom|2}}. You ''will'' release the gnome. That's an order.
*[[Illithid Persuasion]]{{Ability check|Wisdom|2}}. You ''will'' release the gnome. That's an order.
* [[Brand of the Absolute|Branded]] {{Ability check|Deception|5}}. ''Show him your brand and say you're taking the gnome. The Absolute wills it.''
*[[Brand of the Absolute|Branded]] {{Ability check|Deception|5}}. ''Show him your brand and say you're taking the gnome. The Absolute wills it.''
* [[Fighter]]. You're making a mistake. You can think it over in the Fugue Plane.
*[[Fighter]]. You're making a mistake. You can think it over in the Fugue Plane.


If convinced to walk away, you will be rewarded experience as if you had defeated the whole group.
If convinced to walk away, you will be rewarded experience as if you had defeated the whole group.
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==Act Two==
==Act Two==
If Fezzerk survived the first act, the player may encounter him again when entering [[Moonrise Towers]]. He, the rest of the goblins, and [[Decide Minthara's Fate|potentially Minthara]] are being judged for the failure to retrieve the [[Mysterious Artefact]]. Whether he and the rest of the goblins are spared or killed is left up to the player.
If Fezzerk survived the first act, the player may encounter him again when entering [[Moonrise Towers]]. He, the rest of the goblins, and [[Decide Minthara's Fate|potentially Minthara]] are being judged for the failure to retrieve the [[Mysterious Artefact]]. Whether he and the rest of the goblins are spared or killed is left up to the player.
==Combat==
=== Attacks and Abilities===
{{Feature box|main hand attack|item=Very Heavy Greataxe}}{{Feature box|Gargantuan Cleave|item=Very Heavy Greataxe}}{{Feature box|Menacing Attack (Melee)}}{{Feature box|Throw Stone}}
=== Items ===
*{{Rarity item|Smokepowder Bomb}}
*{{Rarity item|Grease Bottle}}


== Speak with Dead ==
== Speak with Dead ==
'''Player:''' Who are you?
'''Player:''' Who are you?


* '''Fezzerk:''' Fezzerk... best raider... east o' the... Sea o' Sword...
*'''Fezzerk:''' Fezzerk... best raider... east o' the... Sea o' Sword...


'''Player:''' What where you doing in the village?
'''Player:''' What where you doing in the village?  


* '''Fezzerk:''' Hostages... the Absolute wants... ''hostages''...
*'''Fezzerk:''' Hostages... the Absolute wants... ''hostages''...


'''Player:''' Did you have any valuables?
'''Player:''' Did you have any valuables?


* '''Fezzerk:''' No... valuables... only... hostages...
*'''Fezzerk:''' No... valuables... only... hostages...


'''Player:''' Who killed you?
'''Player:''' Who killed you?


* '''Fezzerk:''' Coward... attacked... interrupted my work...
*'''Fezzerk:''' Coward... attacked... interrupted my work...


'''Player:''' Where did you come from?
'''Player:''' Where did you come from?


* '''Fezzerk:''' The... ''Towers''...
*'''Fezzerk:''' The... ''Towers''...


'''Player:''' Who did you answer to?
'''Player:''' Who did you answer to?  


* '''Fezzerk:''' The... Absolute... she... chose us...
*'''Fezzerk:''' The... Absolute... she... chose us...


'''Player:''' Are there others like you nearby?
'''Player:''' Are there others like you nearby?


* '''Fezzerk:''' Many... so many... legions o' goblins... an' more... serving... the Absolute...
*'''Fezzerk:''' Many... so many... legions o' goblins... an' more... serving... the Absolute...
 
== Attacks and abilities ==
 
=== Main Hand Attack - [[Very Heavy Greataxe]] ===
{{Action}}
 
{{Attack Roll}}: +5
{{DamageInfo|count=1|die=12|plus=2|type=Slashing|modifier=1}}
 
* Can use [[Weapon Actions]].
* Can use the [[Fighter]] Maneuverer: [[Menacing Attack (Melee)]]
 
=== Throw Stone ===
{{Action}}
 
{{Attack Roll}}: +5
{{DamageInfo|count=1|die=4|plus=1|type=Bludgeoning}}{{Range|m=18|ft=60}}
* May instead use a [[Smokepowder Bomb]] or [[Grease Bottle]] instead.


==Notable loot==
==Notable loot==


* {{LgRarityItem|Very Heavy Greataxe}}
*{{LgRarityItem|Very Heavy Greataxe}}
* {{LgRarityItem|Smokepowder Bomb}} (If not used.)
* {{LgRarityItem|Smokepowder Bomb}} (If not used.)
* {{LgRarityItem|Grease Bottle}} (If not used.)
*{{LgRarityItem|Grease Bottle}} (If not used.)


== Notes ==
==Notes==


*Grants 50 experience when killed.
*Grants 50 experience when killed.


== External links ==
==External links==
* {{FRWiki|Fezzerk|long}}
*{{FRWiki|Fezzerk|long}}


{{NavGoblinCamp}}
{{NavGoblinCamp}}

Revision as of 22:20, 19 May 2024

Fezzerk is a Goblin NPC leading a gang of goblins at Blighted Village in Act One, tormenting an unfortunate Deep Gnome as part of the Rescue the Gnome quest. Depending on if he is spared or not, he can make a minor appearance later on in Act Two.

Can be spoken to through the use of Speak with Dead Speak with Dead.

Act One

Fezzerk and his gang can be found on the western most side of the Blighted Village where the windmill is, laughing at Barcus Wroot who is strapped to the machine. The choice comes to either trying to convince him to let go of Barcus, fighting his group or leaving them be.

If you try to excuse yourself and leave, he will demand 1000 gold, leading to a variety of choices:

  • Pay the goblin.
  • DC 15 Persuasion check. I might be willing to part with a more reasonable sum. (100)
  • DC 10 Persuasion check. Here's my counter-offer: a far more reasonable sum. (500)
  • DC 10 Persuasion check. That's a ridiculous amount. I'll make you a realistic offer. (250)
  • Detect Thoughts DC 9 Intelligence check. Your price is absurd and you know it.
  • Monk. This will lead only to pain, not fulfillment.
    • No matter which of the above checks succeed, Fezzerk will lower the price to 5 because he can't count. The Illithid Persuasion check can be done to pay nothing and have his group leave. If paid, you'll be allowed to leave, but if you approach again a fight will break out.
  • Bard. Not an orator, eh? I could teach you how to talk gold out of any purse, for free passage.
  • Illithid Persuasion DC 2 Wisdom check. I'm going to pay nothing and you and your cronies are going to leave. This will make Fezzerk and his group leave, rewarding you experience as if you had defeated them all.

If you demand to have the gnome free, you will get these choices:

If convinced to walk away, you will be rewarded experience as if you had defeated the whole group.

If a fight does break out, he will surrender when nearly killed, making the rest of his group flee. You won't be rewarded experience for those who run away however. You can then chose to interrogate him, demand he gives up his belongings and/or kill him. If spared, he will make a minor reappearance in the next act.

Act Two

If Fezzerk survived the first act, the player may encounter him again when entering Moonrise Towers. He, the rest of the goblins, and potentially Minthara are being judged for the failure to retrieve the Mysterious Artefact. Whether he and the rest of the goblins are spared or killed is left up to the player.

Combat

Attacks and Abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Very Heavy Greataxe
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Gargantuan Cleave.webp
Gargantuan Cleave Gargantuan Cleave ()   –  Very Heavy Greataxe
1/2 Normal weapon damage +
D6 Slashing.png 1d6 (1~6) Damage TypesSlashing

Swing your weapon with all your might. You can attack multiple targets, dealing bonus 1d6Damage TypesSlashingDRS damage, but become Off Balanced Off Balanced for Duration: 1 turn.

AoE: 1.5 m / 5 ft (Cone)
Recharge: Short rest
Menacing Attack Melee.webp
Menacing Attack (Melee) Menacing Attack (Melee) ()
Normal weapon damage + Superiority Die Damage TypesWeapon damage Spend a superiority die to deal normal weapon damage + 1d8Damage TypesWeapon damage and possibly Frighten Frighten the target.
WIS Save
 Range: Normal weapon range
Generic Damage.webp
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Items

Speak with Dead

Player: Who are you?

  • Fezzerk: Fezzerk... best raider... east o' the... Sea o' Sword...

Player: What where you doing in the village?

  • Fezzerk: Hostages... the Absolute wants... hostages...

Player: Did you have any valuables?

  • Fezzerk: No... valuables... only... hostages...

Player: Who killed you?

  • Fezzerk: Coward... attacked... interrupted my work...

Player: Where did you come from?

  • Fezzerk: The... Towers...

Player: Who did you answer to?

  • Fezzerk: The... Absolute... she... chose us...

Player: Are there others like you nearby?

  • Fezzerk: Many... so many... legions o' goblins... an' more... serving... the Absolute...

Notable loot

Notes

  • Grants 50 experience when killed.

External links