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Warding Flare (passive feature): Difference between revisions
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| description = Shield yourself with divine light. Use your reaction to impose {{Disadvantage}} on an attacker, possibly causing their attack to miss. | | description = Shield yourself with divine light. Use your reaction to impose {{Disadvantage}} on an attacker, possibly causing their attack to miss. | ||
| extra description = An attacker that can't be Blinded is immune to this effect. | | extra description = An attacker that can't be Blinded is immune to this effect. | ||
| image = Warding Flare.webp | | image = Warding Flare passive feature.webp | ||
| icon = Warding Flare Icon.webp | | icon = Warding Flare passive feature Icon.webp | ||
| higher levels = At level 6 {{Class|Light Domain}}s get {{SAI|Improved Warding Flare}} which enables them to use '''Warding Flare''' on allies | | higher levels = At level 6 {{Class|Light Domain}}s get {{SAI|Improved Warding Flare}} which enables them to use '''Warding Flare''' on allies | ||
| class learns at level 1 = Light Domain | | class learns at level 1 = Light Domain |
Revision as of 20:53, 15 May 2024
Warding Flare is a passive feature that allows the cleric to briefly flash an enemy, potentially causing the attack to miss.
Description
Shield yourself with divine light. Use your reaction to impose Disadvantage on an attacker, possibly causing their attack to miss.
An attacker that can't be Blinded is immune to this effect.
At higher levels
At level 6 s get which enables them to use Warding Flare on allies
Grants:
How to learn
Classes:
- Class level 1: Light Domain