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Rage (Condition): Difference between revisions

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{{ up to date | 2024-01-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ConditionPage
{{ConditionPage
| effects =
| effects =
* Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.  
* Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.  
Line 5: Line 5:
* Cannot cast or concentrate on [[Spells]].
* Cannot cast or concentrate on [[Spells]].
| warning = {{Prereq|Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.}}
| warning = {{Prereq|Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.}}
| grants = End Rage
| stack id = RAGE
| stack priority = 0
| tick type = end
| status groups = SG_Rage, SG_RemoveOnRespec
| notes =
| notes =
* The unarmed damage bonus is not listed in the in-game tooltip.
* The unarmed damage bonus is not listed in the in-game tooltip.
}}
}}

Latest revision as of 09:13, 14 May 2024

  • Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.
  • Has resistance to Damage TypesPhysical damage, and Advantage Icon.png Advantage on Strength Checks and Saving throws.
  • Cannot cast or concentrate on Spells.

Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.

Properties

Stack ID Stack ID: RAGE

Status groups Status groups: SG_RageSG_RemoveOnRespec

Loses duration Loses duration: end of turn

Stack priority Stack priority: 0

Grants:

Notes

  • The unarmed damage bonus is not listed in the in-game tooltip.

Sources of Rage