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Non-Lethal Damage (Condition): Difference between revisions
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| effects = | | effects = | ||
* Non-lethal damage does not kill creatures if it reduces their hit points to 0, it just leaves them unconscious. | * Non-lethal damage does not kill creatures if it reduces their hit points to 0, it just leaves them unconscious. | ||
| stack id = NON_LETHAL | |||
| properties = DisableOverhead, DisableCombatlog | |||
}} | }} | ||
Latest revision as of 07:22, 14 May 2024
- Non-lethal damage does not kill creatures if it reduces their hit points to 0, it just leaves them unconscious.
Properties
NON_LETHAL
Conditions with the same stack ID
Conditions with the stack ID NON_LETHAL
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
|