Ad placeholder

Non-Lethal Damage (Condition): Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
Line 2: Line 2:
| effects =  
| effects =  
* Non-lethal damage does not kill creatures if it reduces their hit points to 0, it just leaves them unconscious.
* Non-lethal damage does not kill creatures if it reduces their hit points to 0, it just leaves them unconscious.
| stack id = NON_LETHAL
| properties = DisableOverhead, DisableCombatlog
}}
}}
{{Inflicts|Knocked Out}}
{{Inflicts|Knocked Out (Temporary)}}

Latest revision as of 07:22, 14 May 2024

  • Non-lethal damage does not kill creatures if it reduces their hit points to 0, it just leaves them unconscious.

Properties

Stack ID Stack ID: NON_LETHAL

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID NON_LETHAL, only one of these can be applied at the same time:

Condition Effects

Non-Lethal Damage (Condition) Non-Lethal Damage

  • Non-lethal damage does not kill creatures if it reduces their hit points to 0, it just leaves them unconscious.

Sources of Non-Lethal Damage