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Heat Metal (Condition): Difference between revisions
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(Created page with "{{ConditionPage | icon = Heat Metal Icon.png | effects = * Heats up a metal weapon or armour on a creature with no save (weapon is automatically prioritized). * Metal weapons are dropped if the creature holding it fails their initial {{SavingThrow}}. * If the creature is touching the heated metal item, they receive {{Disadvantage}} on {{Attack Roll}}s and Ability Checks. * Each subsequent turn, if the creature is still touching the metal, the spellcas...") |
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{{ConditionPage | {{ConditionPage | ||
| effects = | | effects = | ||
* Heats up a metal weapon or armour on a creature with no save (weapon is automatically prioritized). | * Heats up a metal weapon or armour on a creature with no save (weapon is automatically prioritized). | ||
* Metal weapons are dropped if the creature holding it fails their initial {{SavingThrow}}. | * Metal weapons are dropped if the creature holding it fails their initial {{SavingThrow}}. | ||
* If the creature is touching the heated metal item, they receive {{Disadvantage}} on {{Attack Roll}}s and [[Ability Check|Ability Checks]]. | * If the creature is touching the heated metal item, they receive {{Disadvantage}} on {{Attack Roll}}s and [[Ability Check|Ability Checks]]. | ||
* Each subsequent turn, if the creature is still touching the metal, the spellcaster can use | * Each subsequent turn, if the creature is still touching the metal, the spellcaster can use {{SAI|Reapply Heat Metal}} to deal another {{DamageText|2d8|Fire}} damage, forcing the creature to pass a Saving Throw again or drop the item (if it is a metal weapon). | ||
| properties = TickingWithSource, RemoveOnLongRest | |||
| tick type = start | |||
}} | }} |
Latest revision as of 05:49, 14 May 2024
- Heats up a metal weapon or armour on a creature with no save (weapon is automatically prioritized).
- Metal weapons are dropped if the creature holding it fails their initial Saving throw.
- If the creature is touching the heated metal item, they receive Disadvantage on Attack rolls and Ability Checks.
- Each subsequent turn, if the creature is still touching the metal, the spellcaster can use 2d8Fire damage, forcing the creature to pass a Saving Throw again or drop the item (if it is a metal weapon). to deal another
Properties
: start of turn :