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Scarlet Remittance +3 (Condition): Difference between revisions
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* Affected entity has +3 bonus to {{Attack Roll}}s, damage, and [[Saving_throw#The_Difficulty_Class_of_Saving_Throws|Spell Save DC]]. | * Affected entity has +3 bonus to {{Attack Roll}}s, damage, and [[Saving_throw#The_Difficulty_Class_of_Saving_Throws|Spell Save DC]]. | ||
| stack id = MAG_BLOODFEEDER_SCARLET_REMITTANCE_1 | |||
| grants = Scarlet Feast | |||
| notes = This condition grants a special ability that consumes this condition to grant some special effects: | |||
* '''{{SAI|Scarlet Feast|w=40}}:''' Consume '''Scarlet Remittance''' to empower yourself in combat. | * '''{{SAI|Scarlet Feast|w=40}}:''' Consume '''Scarlet Remittance''' to empower yourself in combat. | ||
** '''{{SAI|Scarlet Saturation|w=40}}:''' If you have a +3 bonus from Scarlet Remittance, consume it to make your next attack a [[Critical Hit]] ({{Recharge|Long rest}}). | ** '''{{SAI|Scarlet Saturation|w=40}}:''' If you have a +3 bonus from Scarlet Remittance, consume it to make your next attack a [[Critical Hit]] ({{Recharge|Long rest}}). | ||
** '''{{SAI|Scarlet Stupor|w=40}}:''' If you have a +3 bonus from Scarlet Remittance, consume it to give hostile creatures {{disadvantage}} on {{saving throw}}s against your spells ({{Recharge|Long rest}}). | ** '''{{SAI|Scarlet Stupor|w=40}}:''' If you have a +3 bonus from Scarlet Remittance, consume it to give hostile creatures {{disadvantage}} on {{saving throw}}s against your spells ({{Recharge|Long rest}}). | ||
** '''{{SAI|Scarlet Regeneration|w=40}}:''' If you have a +3 bonus from Scarlet Remittance, consume it to regain {{DamageText|3d10|Healing}} ({{Recharge|Long Rest}}). | ** '''{{SAI|Scarlet Regeneration|w=40}}:''' If you have a +3 bonus from Scarlet Remittance, consume it to regain {{DamageText|3d10|Healing}} ({{Recharge|Long Rest}}). | ||
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Latest revision as of 19:16, 13 May 2024
Also see Scarlet Remittance for the passive feature
- Affected entity has +3 bonus to Attack rolls, damage, and Spell Save DC.
Properties
MAG_BLOODFEEDER_SCARLET_REMITTANCE_1
Grants:
Notes
This condition grants a special ability that consumes this condition to grant some special effects:
- Critical Hit ( Recharge: Long rest). : If you have a +3 bonus from Scarlet Remittance, consume it to make your next attack a
- Disadvantage on Saving throws against your spells ( Recharge: Long rest). : If you have a +3 bonus from Scarlet Remittance, consume it to give hostile creatures
- 3d10hit points ( Recharge: Long rest). : If you have a +3 bonus from Scarlet Remittance, consume it to regain
: Consume Scarlet Remittance to empower yourself in combat.
Conditions with the same stack ID
Conditions with the stack ID MAG_BLOODFEEDER_SCARLET_REMITTANCE_1
, only one of these can be applied at the same time:
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