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Rage: Eagle Heart (Condition): Difference between revisions
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UnavailableInActiveRoll | UnavailableInActiveRoll | ||
| grants = | | grants = | ||
End Rage | End Rage, Dash (Bonus Action) | ||
| notes = | | notes = | ||
* The bonus damage does not increase to 3 at level 9 like the normal version of {{Cond|Rage}}. | * The bonus damage does not increase to 3 at level 9 like the normal version of {{Cond|Rage}}. | ||
}} | }} |
Latest revision as of 23:22, 7 May 2024
- Can use Bonus action, and foes have Disadvantage on . as a
- Deals an additional 2 damage with melee and improvised weapons, and when throwing objects.
- Also has resistance to Physical damage, and Advantage on Strength checks and Saving throws.
- Cannot cast or concentrate on spells.
Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.
Properties
RAGE
: end of turn
: 3 :
Grants:
Notes
- The bonus damage does not increase to 3 at level 9 like the normal version of .
Conditions with the same stack ID
Conditions with the stack ID RAGE
, only one of these can be applied at the same time:
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Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn. |
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