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Rage: Eagle Heart (Condition): Difference between revisions
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{{ConditionPage | |||
| effects = | | effects = | ||
* Can use {{SAI|Dash (Bonus Action)|Dash}} as a {{r|bonus}}, and foes have {{Disadvantage}} on {{SAI|Opportunity Attack|Opportunity Attacks}}. | |||
* Can use | * Deals an additional 2 damage with melee and improvised weapons, and when throwing objects. | ||
* Also has [[ | * Also has [[resistance]] to {{DamageType|Physical}} damage, and {{Advantage}} on Strength [[Ability Check|checks]] and {{Saving Throw}}s. | ||
* Cannot cast or concentrate on [[Spells|spells]] | * Cannot cast or concentrate on [[Spells|spells]]. | ||
| warning = {{Prereq|Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.}} | |||
| warning = {{Prereq|Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.}} | | stack id = | ||
RAGE | |||
== | | stack priority = | ||
3 | |||
| status groups = | |||
SG_Rage, SG_RemoveOnRespec | |||
| tick type = | |||
end turn | |||
| properties = | |||
UnavailableInActiveRoll | |||
| grants = | |||
End Rage, Dash (Bonus Action) | |||
| notes = | |||
* The bonus damage does not increase to 3 at level 9 like the normal version of {{Cond|Rage}}. | |||
}} |
Latest revision as of 23:22, 7 May 2024
- Can use Bonus action, and foes have Disadvantage on . as a
- Deals an additional 2 damage with melee and improvised weapons, and when throwing objects.
- Also has resistance to Physical damage, and Advantage on Strength checks and Saving throws.
- Cannot cast or concentrate on spells.
Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.
Properties
RAGE
: end of turn
: 3 :
Grants:
Notes
- The bonus damage does not increase to 3 at level 9 like the normal version of .
Conditions with the same stack ID
Conditions with the stack ID RAGE
, only one of these can be applied at the same time:
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Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn. |
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