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Blood (surface): Difference between revisions
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{{Redirect | |||
| redirect = Blood | |||
| other = other uses | |||
| disambig = Blood | |||
}} | |||
| | {{Area page | ||
| name = Blood | |||
| image = Blood surface.png | |||
| controller icon = Blood surface Controller Icon.webp | |||
Douses unprotected | | icon = Blood surface Icon.webp | ||
| summary = a [[surface]] that is commonly created when living creatures receive damage. | |||
| description = Douses unprotected flames. Can be frozen. | |||
| type = surface | |||
| created by items = Bloodbank Bottle, Jar of Coagulated Blood, Vial of Blood | |||
| interactions = * Will freeze over into [[Ice (area)|ice]] when exposed to cold damage. After {{Duration|2}}, thaws into [[Water (area)|water]]. | |||
| notes = * Cannot be electrified. | |||
* When blood is created by a creature receiving damage, the spread and surface area of blood is determined by the type and quantity of damage.{{Verify}} | |||
}} |
Latest revision as of 20:29, 2 May 2024
"Blood" redirects here. For other uses, see Blood (disambiguation).
Blood is a surface that is commonly created when living creatures receive damage.
Description
Douses unprotected flames. Can be frozen.
Properties
- Type: Surface
Creation
This area can be created by the following:
Items:
Interactions
- Will freeze over into ice when exposed to cold damage. After Duration: 2 turns, thaws into water.
Notes
- Cannot be electrified.
- When blood is created by a creature receiving damage, the spread and surface area of blood is determined by the type and quantity of damage.[Needs Verification]