Ad placeholder

Blood (surface): Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
m (HiddenDragon moved page Blood (area) to Blood (surface))
mNo edit summary
 
(2 intermediate revisions by the same user not shown)
Line 12: Line 12:
| description = Douses unprotected flames. Can be frozen.
| description = Douses unprotected flames. Can be frozen.
| type = surface
| type = surface
| created by items = Bloodbank Bottle, Jar of Coagulated Blood, Vial of Blood
| interactions = * Will freeze over into [[Ice (area)|ice]] when exposed to cold damage. After {{Duration|2}}, thaws into [[Water (area)|water]].
| interactions = * Will freeze over into [[Ice (area)|ice]] when exposed to cold damage. After {{Duration|2}}, thaws into [[Water (area)|water]].
| notes = * Cannot be electrified.
| notes = * Cannot be electrified.
* When blood is created by a creature receiving damage, the spread and surface area of blood is determined by the type and quantity of damage.{{Verify}}
* When blood is created by a creature receiving damage, the spread and surface area of blood is determined by the type and quantity of damage.{{Verify}}
}}
}}
[[Category: Surfaces]]

Latest revision as of 20:29, 2 May 2024

"Blood" redirects here. For other uses, see Blood (disambiguation).
Blood (surface) image

Blood is a surface that is commonly created when living creatures receive damage.

Description

Douses unprotected flames. Can be frozen.

Properties

Type: Surface

Creation

This area can be created by the following:

Items:

Interactions

  • Will freeze over into ice when exposed to cold damage. After Duration: 2 turns, thaws into water.

    Notes

  • Cannot be electrified.
  • When blood is created by a creature receiving damage, the spread and surface area of blood is determined by the type and quantity of damage.[Needs Verification]