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Multiattack (Hook Horror): Difference between revisions
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{{See also|Multiattack (disambiguation)}} | |||
{{ActionPage | {{ActionPage | ||
| name = Multiattack | | name = Multiattack |
Latest revision as of 16:24, 29 April 2024
See also: Multiattack (disambiguation)
Multiattack is a class action that allows a Hook Horror to hit a prone enemy twice.
Description
Aim two attacks at a target and possibly make it .
Properties
- Cost:
- Action
- Damage:
- 2d6 (2~12) + Strength modifier Piercing
- + 2d6 (2~12) + Strength modifier Piercing
- Details:
- Attack roll
- Range: 3 m / 10 ft
- Recharge: Per turn
Condition: Bleeding
Duration: 2 turns
Spell save DC Constitution saving throw
- Creature takes 2Slashing damage at the start of each turn and has Disadvantage on Constitution Saving throws.
- Removed by healing.
Condition: Bleeding
Duration: 2 turns
Spell save DC Constitution saving throw
- Creature takes 2Slashing damage at the start of each turn and has Disadvantage on Constitution Saving throws.
- Removed by healing.
How to learn
Used by creatures: Hook Horror