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Pounce (Hook Horror): Difference between revisions
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{{Hatnote|For other similar abilities, see [[Pounce (disambiguation)]].}} | {{Hatnote|For other similar abilities, see [[Pounce (disambiguation)]].}} | ||
{{ActionPage | {{ActionPage | ||
| name = Pounce | |||
| summary = '''Pounce''' is a class action used by [[Hook Horror]]s. Hook Horrors use this ability to leap onto enemies and knock them over. | | summary = '''Pounce''' is a class action used by [[Hook Horror]]s. Hook Horrors use this ability to leap onto enemies and knock them over. | ||
| description = Leap at a target, possibly knocking it {{Cond|Prone}}. | | description = Leap at a target, possibly knocking it {{Cond|Prone}}. | ||
| image = Pounce Hook Horror.webp | | image = Pounce Hook Horror.webp | ||
| cost = bonus, movement: | | cost = bonus, movement m:3 | ||
| damage = | | damage = | ||
| attack roll = | | attack roll = | ||
Line 11: | Line 12: | ||
| range ft = 46 | | range ft = 46 | ||
| recharge = Per turn | | recharge = Per turn | ||
| save = | | save = STR | ||
| save dc = caster | |||
| condition = Prone | | condition = Prone | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition save = STR | | condition save = STR | ||
| condition dc = caster | |||
| higherlevels= | | higherlevels= | ||
| used by creatures = Hook Horror | | used by creatures = Hook Horror | ||
| notes = | | notes = | ||
}} | }} |
Latest revision as of 09:20, 29 April 2024
For other similar abilities, see Pounce (disambiguation).
Pounce is a class action used by Hook Horrors. Hook Horrors use this ability to leap onto enemies and knock them over.
Description
Leap at a target, possibly knocking it .
Properties
- Cost:
- Bonus action + 3 m / 10 ftMovement
- Details:
- Range: 18 m / 60 ft
- Recharge: Per turn
- STR Save (Spell save DC)
Condition: Prone
Duration: 2 turns
Spell save DC Strength saving throw
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Hook Horror