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Daylight: Difference between revisions
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| summary = This spell allows spellcasters to dispel darkness by summoning a sphere of light or enchanting an item to shine like the sun. | | summary = This spell allows spellcasters to dispel darkness by summoning a sphere of light or enchanting an item to shine like the sun. | ||
| description = Enchant an item to shine like the sun or summon a sphere of sunlight that dispels all darkness around it. | | description = Enchant an item to shine like the sun or summon a sphere of sunlight that dispels all darkness around it. | ||
| extra description = Items can only be enchanted with {{Cond|Daylight}} for 20 turns. | |||
| cost = action, spell3 | | cost = action, spell3 | ||
| attack roll = | | attack roll = |
Revision as of 03:14, 28 April 2024
Daylight is a level 3 evocation spell. This spell allows spellcasters to dispel darkness by summoning a sphere of light or enchanting an item to shine like the sun.
Description
Enchant an item to shine like the sun or summon a sphere of sunlight that dispels all darkness around it.
Items can only be enchanted with for 20 turns.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Variants
Condition: Daylight
Duration: Until Long rest
- Shining with the light of the sun. Dispels Darkness within a radius of 15 m / 50 ft.
- The Enchant Item version of this spell requires the target creature have a Weapon in their main hand.
How to learn
Classes:
- Class Level 5: Cleric, Druid, Sorcerer, Light Domain (Domain Spell), and Circle of the Land (Grassland)
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
External Links
- Daylight on the Forgotten Realms Wiki