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Lacerate: Difference between revisions

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{{WeaponActionPage
{{Weapon action page
| name = Lacerate
| name = Lacerate
| image = Lacerate.webp
| controller icon = Lacerate Icon.webp
| icon = Lacerate Unfaded Icon.webp
| weapon types =  Battleaxes, Handaxes, Glaives, Greataxes, Greatswords, Halberds, Longswords, Scimitars, Sickles
| weapon types =  Battleaxes, Handaxes, Glaives, Greataxes, Greatswords, Halberds, Longswords, Scimitars, Sickles
| description = Slash at your target's vital points to make it {{cond|Bleeding|Bleed}}. Some [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Bleeding'''.
| description = Slash at your target's vital points to make it {{cond|Bleeding|Bleed}}.
| extra description = [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't Bleed.
| damage = weapon
| damage = weapon
| cost = action
| cost = action

Latest revision as of 22:20, 27 April 2024

Lacerate.webp

Lacerate is a weapon action available to characters proficient in and wielding a battleaxe, handaxe, glaive, greataxe, greatsword, halberd, longsword, scimitar, or sickle in their main hand.

Description

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

Properties

Cost
Action
Damage
Normal weapon damage
Details
Attack roll
CON Save
 Range: Normal weapon range
Recharge: Short rest

Condition: Bleeding

Bleeding Bleeding

Duration: 2 turns

Weapon action DC  Constitution saving throw

How to learn

Granted by wielding the following weapon types with proficiency: