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Wild Shape: Water Myrmidon: Difference between revisions

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|image=Water Myrmidon.webp
|image=Water Myrmidon.webp
|summary='''Wild Shape: Water Myrmidon''' is a [[Combat Wild Shape]] form available to {{Class|Circle of the Moon}}.
|summary='''Wild Shape: Water Myrmidon''' is a [[Combat Wild Shape]] form available to {{Class|Circle of the Moon}}.
|description = Take the shape of a '''[[Water Myrmidon]]''' who gains the ability to fly and to cast healing and cold spells.
|description = Take the shape of a '''[[Water Myrmidon]]'''.
 
|extra description = Your water myrmidon shape has a starting health of {{Hp|90}} that increases every two druid levels. It can cast {{SAI|Hiemal Strike}}, {{SAI|Healing Vapours}}, and {{SAI|Explosive Icicle}}.
This shape consumes 2 Wild Shape charges, and comes equipped with a {{RarityItem|Trident of the Depths}} that adds +{{DamageText|1d6|Cold}} to every attack.
|cost=bonus, wldshp:2
|cost=bonus, wldshp:2
|additional=[[File:Water Myrmidon Portrait.png|frameless|upright=1.5|left]]
|additional=[[File:Water Myrmidon Portrait.png|frameless|upright=1.5|left]]
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|variant of = Wild Shape
|variant of = Wild Shape
|class learns at level 10 = Circle of the Moon
|class learns at level 10 = Circle of the Moon
|notes = * This shape consumes 2 Wild Shape charges, and comes equipped with a {{RarityItem|Trident of the Depths}} that adds +{{DamageText|1d6|Cold}} to every attack.
}}
}}


{{DruidNavbox}}
{{DruidNavbox}}

Revision as of 21:07, 27 April 2024

Water Myrmidon.webp

Wild Shape: Water Myrmidon is a Combat Wild Shape form available to Circle of the Moon Circle of the Moon.

Description

Take the shape of a Water Myrmidon.

Your water myrmidon shape has a starting health of HP Icon.png 90 hit points that increases every two druid levels. It can cast Hiemal Strike Hiemal Strike, Healing Vapours Healing Vapours, and Explosive Icicle Explosive Icicle.

Properties

Cost:
Bonus action + 2Wild Shape Charges
Details:
Water Myrmidon Portrait.png

Water Myrmidon shape has the following physical attributes:

STR

18
(+4)

DEX

14
(+2)

CON

16
(+3)

HP Icon.png Hit Points

90

Creature AC Icon.png Armour Class

18

Hiemal Strike Hiemal Strike

  • Pierce a creature with your frost-rimed trident dealing an additional 1d10Damage TypesCold damage, and Chill Chill it.

Explosive Icicle Explosive Icicle

  • Hurl three tridents forged of glistening ice that pierce targets dealing 3d8Damage TypesCold damage and create ice surfaces on impact.

Healing Vapours Healing Vapours

  • Exude water vapour with your general elemental dampness, healing nearby creatures. If you are Poisoned Poisoned, the water is tainted, and instead of healing it deals 3d8Damage TypesPoison to nearby creatures.

Elemental Warp Elemental Warp

  • Surrounded by silver mist, you teleport to an unoccupied space you can see.

Fly Fly

  • Fly to a target position

How to learn

Classes:

This action is a variation of:
Wild Shape Wild Shape

Notes

  • This shape consumes 2 Wild Shape charges, and comes equipped with a Trident of the Depths that adds +1d6Damage TypesCold to every attack.