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'''Ensnaring Strike''' is a [[Spells#1st Level Spells|Level 1]] Conjuration Spell. This spell allows spellcasters to use ranged weapon attacks to ensnare enemies with thorny vines and deal Piercing damage to them each turn.
{{SpellPage
| name = Ensnaring Strike
| image = Ensnaring Strike Ranged.webp
| controller icon = Ensnaring Strike Ranged Icon.webp
| icon = Ensnaring Strike Ranged Unfaded Icon.webp
| level = 1
| school = Conjuration
| ritual =
| classes = Ranger
| class learns at level 2 = Ranger
| class learns at level 3 = Oath of the Ancients:Oath Spell
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to use weapon attacks to ensnare enemies with thorny vines and deal {{DamageColor|Piercing|Piercing}} damage to them each turn.
| description = Your attack summons thorny vines, dealing {{DamageColor|Physical|Weapon Damage}} and possibly [[Ensnared (Condition)|Ensnaring]] your target.


[[Category:Spells]][[Category:Level 1 Spells]][[Category:Conjuration Spells]]
Ensnared creatures cannot move and take {{DamageText|1d6|Piercing}} damage at the start of each turn. An ally can use their [[Help|Help Action]] to try and tear away the vines.  
 
| cost = action
[[File: Ensnaring Strike Ranged Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| hit cost = bonus, spell1
| title = <div style="font-size:105%; font-family:Georgia;">''"Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take <span style="color:#999999">1d6 Piercing damage</span> at the start of each turn. An ally can use its help action to try and tear away the vines."''</div>
| attack roll = yes
----
| damage = weapon
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| damage modifier =
----
| damage type = Weapon
| Damage = Weapon Damage + 1d6
| damage save =
| Damage Types = [[Damage Types|<span style="color:#999999">Piercing</span>]]
| damage save effect =
| Range = Weapon Range
| damage per =
| School = Conjuration
| extra damage =
| Concentration = Required
| extra damage modifier =
| Saving Throw = [[Strength]]
| extra damage type =
| Condition = [[Condition#Ensnared|Ensnared]]
| extra damage save =
| Duration = 10 turns
| extra damage save effect =
| Class = [[Ranger]]
| extra damage per =
}}]]
| concentration = yes
 
| save = STR
== Description ==
| range =
Your attack summons thorny vines, dealing {{C|Weapon Damage}} and possibly Ensnaring your target.
| range m =
 
| range ft =
Ensnared creatures cannot move and take <code><span style="color:#999999">1d6 Piercing damage</span></code> at the start of each turn. An ally can use its help action to try and tear away the vines.
| aoe =
 
| aoe m =
== Properties ==
| aoe ft =
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
| condition = Ensnared
 
| condition duration = 10
''Available to level 2 [[Ranger]].''
| condition save = Strength
* Damage: {{C|Weapon Damage}} + 1 ~ 6 Piercing
| condition dc = caster
** <code>Weapon Damage + [[File:+1d6 Physical.png|frameless|60px]] <span style="color:#999999">1d6</span> [[File: Piercing Damage Icon.png|frameless|40px]]  [[Damage Types|<span style="color:#999999">Piercing</span>]]</code>
| area =
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] Weapon Range}}
| area category =
* Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Strength]]}}
| area shape =
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
| area range m =
 
| area range ft =
{| role="presentation" class="wikitable"
| area duration =
| <strong>[[File:Ensnared Condition Icon.webp|frameless|upright=0.12]] Ensnared</strong>
| area turn start damage =
|-
| area turn start damage type =
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
| area turn start damage save =
* Cannot move and takes <code><span style="color:#999999">1d6 Piercing damage</span></code> per turn.
| area turn start damage save effect =
* [[Attack Rolls]] against the creature have [[Advantage]], while creature's Attack Rolls and Dexterity [[Saving Throws]] have [[Disadvantage]].
| area turn end damage =
|}
| area turn end damage type =
 
| area turn end damage save =
*The spell has melee and ranged variants see:
| area turn end damage save effect =
* [[File:Ensnaring Strike Melee Icon.png|frameless|upright=0.1|link=Ensnaring Strike]] [[Ensnaring Strike (Melee)]]
| area condition =
* [[File:Ensnaring Strike Ranged Icon.png|frameless|upright=0.1|link=Ensnaring Strike]] [[Ensnaring Strike (Ranged)]]
| area condition 2 =
 
| area condition 3 =
== At Higher Levels ==
| area condition 4 =
When the spell is cast a 2nd Level or higher, ensnared damage at the end of each turn increases by <code><span style="color:#999999">1d6 Piercing</span></code> for each spell slots level above 1st.
| higher levels = [[Spells#Upcasting|Upcast]]: [[Ensnared (Condition)|Ensnared]] condition deals an extra {{DamageText|1d6|Piercing}} damage per level.
| variants = Ensnaring Strike (Ranged), Ensnaring Strike (Melee)
| notes = Using Ensnaring Strike triggers {{SAI|Extra Attack}}
| video =
}}


== External Links ==
== External Links ==
* {{FRWiki|Ensnaring strike|long}}
* {{FRWiki|Ensnaring strike|long}}
[[Category:Sources of Piercing damage]]

Latest revision as of 19:22, 24 April 2024

Ensnaring Strike Ranged.webp

Ensnaring Strike is a level 1 conjuration spell. This spell allows spellcasters to use weapon attacks to ensnare enemies with thorny vines and deal Piercing damage to them each turn.

Description

Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.

Properties

Cost
Action
Cost on hit
Bonus action + Level 1 Spell Slot
Damage
Normal weapon damage
Details
Attack roll
STR Save
Concentration Concentration

At higher levels

Upcast: Ensnared condition deals an extra 1d6Damage TypesPiercing damage per level.

Variants

Condition: Ensnared

Ensnared Ensnared

Duration: 10 turns

Spell save DC  Strength saving throw

How to learn

Classes:

Notes

Using Ensnaring Strike triggers Extra Attack Extra Attack

External Links[edit | edit source]