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Web: Difference between revisions

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[[Category:Spells]][[Category:Level 2 Spells]][[Category:Conjuration Spells]]
[[Category:Spells]][[Category:Level 2 Spells]][[Category:Conjuration Spells]]


[[File:Web Spell Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
[[File:Web Spell Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Cover an area in thick, flammable webbing that can Enweb creatures within. An ally can use its [[Help]] action to try and tear away the webs."''</div>
| title = <div style="font-size:105%; font-family:Georgia;">''"Cover an area in thick, flammable webbing that can Enweb creatures within. An ally can use its [[Help]] action to try and tear away the webs."''</div>
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Revision as of 14:55, 16 July 2023

Web is a Level 2 Conjuration Spell. This spell allows spellcasters to conjure a mass of sticky and flammable web at an area within range. Creatures moving or entering this area have their speed halved and can be Enwebbed.

"Cover an area in thick, flammable webbing that can Enweb creatures within. An ally can use its Help action to try and tear away the webs."

Action Icon.png Action Spell Slot Icon.png Level 2 Spell Slot

Range 18m / 60ft
School Conjuration
Saving Throw Dexterity
Concentration Required
Condition Enwebbed
Duration 1 turn
Class Sorcerer, Wizard

Description

Cover an area in thick, flammable webbing that can Enweb creatures within.

An ally can use its Help action to try and tear away the webs.

Properties

Action Icon.png Action + Spell Slot Icon.png Level 2 Spell Slot

Available to level 3 Sorcerer and Wizard.

  • Range: Range Icons.png 18m / 60ft
  • Saving Throw: Saving Throw Icons.png Dexterity
  • Concentration: Concentration Icons.png Required