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Rush Attack: Difference between revisions
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{{WeaponActionPage | {{WeaponActionPage | ||
| name = Rush Attack | | name = Rush Attack | ||
| image = Rush Attack.webp | |||
| controller icon = Rush Attack Icon.webp | |||
| icon = Rush Attack Unfaded Icon.webp | |||
| weapon types = Glaives, Halberds, Longswords, Pikes, Spears, Tridents | | weapon types = Glaives, Halberds, Longswords, Pikes, Spears, Tridents | ||
| description = Charge forward and attack the first enemy in your way, possibly pushing them {{cond|Off Balance}}. | | description = Charge forward and attack the first enemy in your way, possibly pushing them {{cond|Off Balance}}. |
Revision as of 19:17, 18 April 2024
Rush Attack is a weapon action available to characters proficient in and wielding a glaive, halberd, longsword, pike, spear, or trident in their main hand.
Description
Charge forward and attack the first enemy in your way, possibly pushing them .
Doesn't provoke Opportunity Attacks.
Properties
- Cost
- Action
- Damage
- 1d4 (1~4) + Strength or Dexterity modifier Piercing
- Details
- Attack roll
- STR Save
- Range: 9 m / 30 ft
- Recharge: Short rest
Condition: Off Balance
Duration: 2 turns
Weapon action DC Strength saving throw
- The affected entity has Disadvantage on Strength and Dexterity Ability checks, and Attack rolls against the entity have Advantage.
- Removed by taking damage or when .
How to learn
Granted by wielding the following weapon types with proficiency: