Modding:Creating mods: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
(127 intermediate revisions by 10 users not shown)
Line 3: Line 3:
|description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3.
|description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3.
|image=Modding_resources.webp
|image=Modding_resources.webp
}}Main page: [[Modding Resources]]
}}{{Modding box}}
== Mods Needed ==
== Introduction ==
As of Patch 9, the following mod is needed: [https://nb-stor.s3.eu-central-1.amazonaws.com/bg3/nrd_killstory.pak Patch 3 Modfixer].
[https://forms.gle/eEhyfzsY5hmvVTRV8 '''Request a modding-related wiki page here!''']
== Tutorials ==
 
* [[Guide:Fixing_Neck_Seams|Fixing neck seams]]
Are you excited about becoming a Baldur's Gate 3 modder, but have absolutely no idea where to start?
* [[Guide:Fixing_UV_Errors|Fixing UV errors]]
 
* [[Guide:Fixing_Bone_Errors|Fixing bone errors]]
This page is the starting point for resources, tutorials, references and more that you need for modding.
* [[Guide:Head_Conversion|Head Conversion]] (thin body to strong body, and vice-versa)
 
* [[Guide:Custom_Polymorph|Custom Polymorphing]]
{| class="wikitable"
* [[Guide:Custom_Hair_Highlight|Custom Hair Highlight/Ombre]]
|+ Good places to begin:
== References ==
|-
* [[Guide:Hair_Meshes|Hair Meshes]]
! Resource !! Description
* [[Guide:Head_Models|Head Models]]
|-
* [[Guide:Face_and_Body_Textures|Face and Body Textures]]
| [[Modding:Getting Started with BG3 Modding|Getting Started with BG3 Modding]]|| Want to know where to release your mod, or want to know how permissions work for mods?
* [[Guide:Colour_Map|Colour Map]]
|-
== Code Snippets ==
| [[Modding:Tools|Tools and Plugins]] || A list of useful tools and plugins that are available either specifically for BG3 Modding or that help with BG3 Modding.
* [[Guide:Race_UUID|Race UUID]]s
|-
== General Tutorials ==
| [[Modding:Tutorials|Tutorial List]] || A list of different available tutorials categorised by theme.
* [https://www.youtube.com/playlist?list=PLe0NwkOacl_jFoRnGT8iU29WriucyN1mj Padme4000's tutorials]
|-
* [https://www.youtube.com/playlist?list=PLYJ1Y7lY33WQOho8it-mTq6cIrH8dUeLP Learning Blender]
| [[Modding:Sample_Templates|Sample and Template Mods]] || Sample/Template mods you can use as a base to create your own mods.
* [https://www.youtube.com/watch?v=B11XBZmIIZc Learn Shape Keys In Under 5 Mins]
|-
* [https://www.youtube.com/watch?v=qTgSLYY9uew Fix your SHAPE KEYS! - Blender 2.8 tutorial by Danny Mac 3D]
|[[Modding:References|References]]
* [https://astropad.com/how-to-add-texture-to-a-3d-model-using-blender-an-ipad-and-uv-mapping/ How to add texture to a 3D model using Blender, an iPad, and UV Mapping]
|References and tables for the various game files you may need.
== Sample Mods ==
|-
* [https://www.nexusmods.com/baldursgate3/mods/132 Padme's BG3 Tutorials and Modding Resources]
|[[Modding:Code Snippets|Code Snippets]]
* [https://www.nexusmods.com/baldursgate3/mods/400 Sample 3D Edited Equipment Mod]
|Helpful code snippets for modding.
* [https://www.nexusmods.com/baldursgate3/mods/278 Sample Magic Ring Mod]
|-
* [https://www.nexusmods.com/baldursgate3/mods/249 Sample Equipment Mod]
|[[Modding:Other Resources|Other Resources]]
* [https://www.nexusmods.com/baldursgate3/mods/294 Add Scars to Your Character]
|Miscellaneous resources to either help with modding or to add to your own mods.
== Other Resources ==
|}
* [https://www.uuidgenerator.net/ UUID Generator]
{{Modding navbox}}
* [https://www.nexusmods.com/baldursgate3/images/594 Making armour icons]
[[Category:Modding guides]]
* [https://www.nexusmods.com/baldursgate3/mods/238 Custom Backdrops for Character Creation and Level Up]
* [https://boundingboxsoftware.com/materialize/ Materialize]
=== Colour ===
* [https://docs.google.com/spreadsheets/d/1yXrWOIPoBe8p6MftEgFnZATvnoEvmGXGlCClenNXj_4/edit#gid=0 Colouring cheat sheet]
* [https://ajalt.github.io/colormath/converter/ ColourMath Colour Converter] Use sRGB 0-1 for the vec3 value.
* [https://rgbcolorpicker.com/0-1 RGB Color Picker]
== AI Resources ==
* [https://www.nexusmods.com/baldursgate3/mods/521 Action Icons Generator]
* [https://www.nexusmods.com/baldursgate3/mods/527 Item Icons Generator]
== Folder Structure ==
* Mod Name (root folder)
** Generated
*** Public
**** Mod Name
***** [PAK]_Mod_Name <- models and textures
** Localization
*** Language <- usually ''English''
**** <code>Mod_Name.xml</code> <- text for items and spells
** Mods
*** Mod Name
**** <code>meta.lsx</code> <- Created manually or automatically with the BG3 Mini Tool
** Public <- use one of the Sample Mods below as a template for this folder
*** Game <- icons and other UI elements
*** Mod Name <- mod files in plain-text or XML
=== Example meta.lsx ===
<pre>
<?xml version="1.0" encoding="UTF-8"?>
<save>
    <version major="4" minor="0" revision="8" build="612"/>
    <region id="Config">
        <node id="root">
            <children>
                <node id="Dependencies"/>
                <node id="ModuleInfo">
                    <attribute id="Author" type="LSString" value="AUTHOR NAME HERE"/>
                    <attribute id="CharacterCreationLevelName" type="FixedString" value=""/>
                    <attribute id="Description" type="LSString" value=""/>
                    <attribute id="Folder" type="LSString" value="MOD FOLDER NAME HERE"/>
                    <attribute id="LobbyLevelName" type="FixedString" value=""/>
                    <attribute id="MD5" type="LSString" value=""/>
                    <attribute id="MainMenuBackgroundVideo" type="FixedString" value=""/>
                    <attribute id="MenuLevelName" type="FixedString" value=""/>
                    <attribute id="Name" type="LSString" value="MOD NAME HERE"/>
                    <attribute id="NumPlayers" type="uint8" value="4"/>
                    <attribute id="PhotoBooth" type="FixedString" value=""/>
                    <attribute id="StartupLevelName" type="FixedString" value=""/>
                    <attribute id="Tags" type="LSString" value=""/>
                    <attribute id="Type" type="FixedString" value="Add-on"/>
                    <attribute id="UUID" type="FixedString" value="UUID HERE"/>
                    <attribute id="Version64" type="int64" value="36029237253119790"/>
                    <children>
                        <node id="PublishVersion">
                            <attribute id="Version64" type="int64" value="36028797018963968"/>
                        </node>
                        <node id="TargetModes">
                            <children>
                                <node id="Target">
                                    <attribute id="Object" type="FixedString" value="Story"/>
                                </node>
                            </children>
                        </node>
                    </children>
                </node>
            </children>
        </node>
    </region>
</save>
</pre>
== Gallery ==
<gallery>
Blender279b_collada_export_settings.webp|Collada/DAE export settings for Blender 2.79b
Blender293_collada_export_settings.webp|Collada/DAE export settings for Blender 2.93
GnuIMP_export-settings.webp|DDS export settings for GnuIMP 2.10
Blender279b_gr2_export_settings_1.webp|Export settings for Blender 2.79b with LaughingLeader's GR2 Export Plugin (1)
Blender279b_gr2_export_settings_2.webp|Export settings for Blender 2.79b with LaughingLeader's GR2 Export Plugin (2)
Blender279b_gr2_export_settings_3.webp|Export settings for Blender 2.79b with LaughingLeader's GR2 Export Plugin (3)
</gallery>
[[Category:Modding]]

Latest revision as of 21:00, 13 April 2024

Introduction[edit | edit source]

Request a modding-related wiki page here!

Are you excited about becoming a Baldur's Gate 3 modder, but have absolutely no idea where to start?

This page is the starting point for resources, tutorials, references and more that you need for modding.

Good places to begin:
Resource Description
Getting Started with BG3 Modding Want to know where to release your mod, or want to know how permissions work for mods?
Tools and Plugins A list of useful tools and plugins that are available either specifically for BG3 Modding or that help with BG3 Modding.
Tutorial List A list of different available tutorials categorised by theme.
Sample and Template Mods Sample/Template mods you can use as a base to create your own mods.
References References and tables for the various game files you may need.
Code Snippets Helpful code snippets for modding.
Other Resources Miscellaneous resources to either help with modding or to add to your own mods.