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Tough: Difference between revisions

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{{ up to date | 2023-10-07 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{Passive feature page
|summary='''Tough''' is a passive feature obtainable by a [[Feat]] of the same name. Users of this feature have extra Hit Points per character level.
| summary = '''Tough''' is a passive feature obtainable by a [[Feat]] of the same name. Users of this feature have extra [[Hit Points]] per character level.
|description=Your hit point maximum increases by 2 for every level you have gained.
| description = Your [[Hit Points|Hit Point]] maximum increases by 2 for every level you have gained.
|image=Tough.webp
| image = Tough.webp
|granted by feats= Tough (Feat)
| icon = Tough Icon.webp
|notes=
| granted by feats = Tough (Feat)
| notes = * This bonus applies retroactively to all levels gained by the character, including Level 1. For example, selecting this Feat at Level 8 will instantly add 16 maximum HP (in addition to 8 more maximum HP gained from levelling from Level 9 to Level 12).
* This effect does not work while in [[Wildshape]]
}}
}}
[[Category:Passive Features]]

Latest revision as of 21:43, 30 March 2024

Tough.webp

Tough is a passive feature obtainable by a Feat of the same name. Users of this feature have extra Hit Points per character level.

Description

Your Hit Point maximum increases by 2 for every level you have gained.

How to learn

Granted by the feats: Tough (Feat)

Notes

  • This bonus applies retroactively to all levels gained by the character, including Level 1. For example, selecting this Feat at Level 8 will instantly add 16 maximum HP (in addition to 8 more maximum HP gained from levelling from Level 9 to Level 12).
  • This effect does not work while in Wildshape