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Selûne's Ire: Difference between revisions

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|description = The Sliver can immediately deal {{DamageText|12~144|Radiant}} damage to an attacker. It can use Selûne's Ire again after its next turn
|description = The Sliver can immediately deal {{DamageText|12~144|Radiant}} damage to an attacker. It can use Selûne's Ire again after its next turn
|image = Generic Damage.webp
|image = Generic Damage.webp
|icon = Generic Damage Icon.webp
|condition = Selûne's Ire
|condition = Selûne's Ire
|used by creatures = Moonlight Sliver
|used by creatures = Moonlight Sliver
|notes = * The passives in-game tool-tip reads ''20~160 Radiant'' damage, however it deals instead 12d12 (in accordance with the condition). This was corrected in Patch 6.
|notes = * The passives in-game tool-tip reads ''20~160 Radiant'' damage, however it deals instead 12d12 (in accordance with the condition). This was corrected in Patch 6.
}}
}}

Latest revision as of 21:25, 30 March 2024

Generic Damage.webp

Selûne's Ire is a passive feature available to Moonlight Slivers, that lets them immediately deal Radiant damage to an attacker with Selûne's Ire Selûne's Ire.

Description

The Sliver can immediately deal 12~144Damage TypesRadiant damage to an attacker. It can use Selûne's Ire again after its next turn

Condition: Selûne's Ire

Selûne's Ire Selûne's Ire
  • As a reaction, the Sliver can deal 12d12Damage TypesRadiant damage to an attacker. It can use Selûne's Ire Selûne's Ire again after its next turn.

How to learn

Used by creatures: Moonlight Sliver

Notes

  • The passives in-game tool-tip reads 20~160 Radiant damage, however it deals instead 12d12 (in accordance with the condition). This was corrected in Patch 6.