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Guide talk:Thrileon's Guide to Double alchemy crafts (edit)
Revision as of 13:05, 25 March 2024
, 25 March→Probabilities are wrong: new section
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I think you don't really need the Cleric levels; Guidance isn't really necessary if you're a Halfling with +13 to Medicine and Advantage. Transmutation Wizard 2 / Any Bard 10 gets you Experimental Alchemy, Expertise in Medicine at Bard 3, Enhance Ability at Bard 3, 2 ASIs at Bard 4 and 8 for +2 Wisdom each. This build almost guarantees a successful check. The only way to fail would be to roll 2 1's with advantage and then roll another 2 1's for the Halfling Luck rerolls. | I think you don't really need the Cleric levels; Guidance isn't really necessary if you're a Halfling with +13 to Medicine and Advantage. Transmutation Wizard 2 / Any Bard 10 gets you Experimental Alchemy, Expertise in Medicine at Bard 3, Enhance Ability at Bard 3, 2 ASIs at Bard 4 and 8 for +2 Wisdom each. This build almost guarantees a successful check. The only way to fail would be to roll 2 1's with advantage and then roll another 2 1's for the Halfling Luck rerolls. | ||
== Probabilities are wrong == | |||
Probability is 97.5%. [[Special:Contributions/94.66.36.87|94.66.36.87]] 13:05, 25 March 2024 (CET) |