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Rejuvenating Takedown: Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{Inaccessible}} {{Passive feature page | summary = '''Rejuvenating Takedown''' is a passive feature that heals the user when knocking a creature out. | description = Whenever the wearer knocks a creature unconscious, the wearer regains {{DamageText|1d6|Healing}}. | granted by items = Enforcer Helmet }}") |
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| summary = '''Rejuvenating Takedown''' is a passive feature that heals the user when knocking a creature out. | | summary = '''Rejuvenating Takedown''' is a passive feature that heals the user when knocking a creature out. | ||
| description = Whenever the wearer knocks a creature unconscious, the wearer regains {{DamageText|1d6|Healing}}. | | description = Whenever the wearer knocks a creature unconscious, the wearer regains {{DamageText|1d6|Healing}}. | ||
}} | }} |
Latest revision as of 07:04, 23 March 2024
This article is about content that is inaccessible through normal gameplay. It can still be accessed via third party tools. |
Rejuvenating Takedown is a passive feature that heals the user when knocking a creature out.
Description
Whenever the wearer knocks a creature unconscious, the wearer regains 1d6hit points.
How to learn
Granted by the equipment:
- Enforcer Helmet (inaccessible)