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Non-Lethality: Difference between revisions

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{{Passive feature page
{{Passive feature page
| summary = '''Non-Lethality''' is a passive feature that forces the weapon to deal non-lethal damage. The target must not be an Undead or Construct.
| summary = '''Non-Lethality''' is a passive feature that forces the weapon to deal non-lethal damage. The target must not be an Undead or Construct.
| description = This weapon deals only Non-Lethal Damage.
| description = This weapon deals only Non-Lethal Damage.
| condition = Non-Lethal Damage
| condition = Non-Lethal Damage
| granted by items = Enforcer Club
}}
}}

Latest revision as of 06:50, 23 March 2024

Non-Lethality is a passive feature that forces the weapon to deal non-lethal damage. The target must not be an Undead or Construct.

Description

This weapon deals only Non-Lethal Damage.

Condition: Non-Lethal Damage

Non-Lethal Damage Non-Lethal Damage
  • Non-lethal damage does not kill creatures if it reduces their hit points to 0, it just leaves them unconscious.

How to learn

Granted by the weapons: