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Mental Debilitation: Difference between revisions
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Latest revision as of 06:47, 23 March 2024
This article is about content that is inaccessible through normal gameplay. It can still be accessed via third party tools. |
Mental Debilitation is a passive feature that mentally exhausts attacking foes.
Description
When the wearer succeeds a Saving throw against any foe's spells or actions, that foe gains .
Condition: Mental Fatigue
Duration: 2 turns
- Affected entity has a -1 penalty to Wisdom, Intelligence and Charisma saving throws for every turn remaining.
- When it fails a Wisdom, Intelligence, or Charisma saving throw while having 5 or more turns of this condition remaining, the entity takes 1d4Psychic damage and is no longer mentally fatigued.
- Mental Fatigue has a maximum Duration: 7 turns.
How to learn
Granted by the equipment:
- Braindrain Cape (inaccessible)