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Rush Attack: Difference between revisions
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[[Category:Actions]][[Category:Weapon Actions]] | [[Category:Actions]][[Category:Weapon Actions]] | ||
[[File:Rush Attack Icon.png|frameless|right]] | [[File:Rush Attack Icon.png|frameless|right]] | ||
'''Rush Attack''' is a [[Weapon Actions|Weapon Action]]. This action is available to characters that are [[Proficiency|proficient]] in and are wielding a [[Glaives|Glaive]], [Halberds|Halberd]], [[Longswords|Longsword]], [[Pikes|Pike]], [[Spears|Spear]] or [[Tridents|Trident]] in their main hand. | '''Rush Attack''' is a [[Weapon Actions|Weapon Action]]. This action is available to characters that are [[Proficiency|proficient]] in and are wielding a [[Glaives|Glaive]], [[Halberds|Halberd]], [[Longswords|Longsword]], [[Pikes|Pike]], [[Spears|Spear]] or [[Tridents|Trident]] in their main hand. | ||
== Description == | == Description == |
Revision as of 16:15, 15 July 2023
Rush Attack is a Weapon Action. This action is available to characters that are proficient in and are wielding a Glaive, Halberd, Longsword, Pike, Spear or Trident in their main hand.
Description
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance.
Properties
- Damage: 1d4 (1~4) + Strength modifier Piercing
- Attack roll
- Range: 9 m / 30 ft
- Strength saving throw to avoid Off Balance
- Recharge: Short rest
Off Balance |
Duration: 2 turns
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