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hamarhraft triggers when landing from fly
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(hamarhraft triggers when landing from fly) |
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| uid = MAG_Mobility_ExplosionOnJump_Maul | | uid = MAG_Mobility_ExplosionOnJump_Maul | ||
| uuid = efb003c3-af98-43d7-bcf4-af29702fb531 | | uuid = efb003c3-af98-43d7-bcf4-af29702fb531 | ||
| special = | | special = * {{Passive|Shockwave}} | ||
* {{Passive|Shockwave}} | |||
| weapon actions = Backbreaker, Concussive Smash, Tenacity | | weapon actions = Backbreaker, Concussive Smash, Tenacity | ||
| where to find = | | where to find = *Found in a gilded chest in one of the burning rooms on the first floor of the inn at [[Waukeen's Rest]] {{Coords|-85|631}}. | ||
*Found in a gilded chest in one of the burning rooms on the first floor of the inn at [[Waukeen's Rest]] {{Coords|-85|631}}. | |||
**This chest can be difficult to get to before the room becomes completely engulfed in flames, so it's recommended to approach in [[Gameplay mechanics#Turn-based mode|turn-based mode]]. One could also wait the fire out by completing a [[long rest]] or travelling to a different zone. Be cautious however, as waiting it out will complete the area's timed event and render many local NPCs and quests unavailable. | **This chest can be difficult to get to before the room becomes completely engulfed in flames, so it's recommended to approach in [[Gameplay mechanics#Turn-based mode|turn-based mode]]. One could also wait the fire out by completing a [[long rest]] or travelling to a different zone. Be cautious however, as waiting it out will complete the area's timed event and render many local NPCs and quests unavailable. | ||
| notes = | | notes = * Because [[Shockwave]] triggers on every {{SAI|jump}} taken during a turn, wielding this weapon while using [[Step of the Wind (Condition)|Step of the Wind]] allows for many triggers of Shockwave in one turn. | ||
* Because [[Shockwave]] triggers on every {{SAI|jump}} taken during a turn, wielding this weapon while using [[Step of the Wind (Condition)|Step of the Wind]] allows for many triggers of Shockwave in one turn. | * [[Shockwave]] does not require a jump in order to trigger. It can also trigger when landing from {{SAI|Fly}} and actions with a similar effect but different name. | ||
}} | }} | ||