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Predator Essence (Condition): Difference between revisions
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{{ConditionPage | |||
| icon = Generic Buff Condition Icon.webp | | icon = Generic Buff Condition Icon.webp | ||
| effects = | | effects = | ||
* Each Predator Essence heals the Houndmaster for {{DamageText|4d10|Healing}}. Moreover, he deals an additional {{DamageText|4d10|necrotic}} when he casts {{SAI|Grave Shot}}. | * Each Predator Essence heals the Houndmaster for {{DamageText|4d10|Healing}}. Moreover, he deals an additional {{DamageText|4d10|necrotic}} when he casts {{SAI|Grave Shot}}. | ||
|notes=* This condition is generated only through the following chain of events: [[Houndmaster Pol]] casts {{SAI|Houndmaster's Mark}}, one of his dogs ([[Zina]], [[Gordis]], or [[Rocky]]) hits the marked target to gather {{Cond|Prey Essence}}, then the same dog uses {{SAI|Have Nice Gift!}} to transfer the essence and develop one Predator stack.}} | |notes=* This condition is generated only through the following chain of events: [[Houndmaster Pol]] casts {{SAI|Houndmaster's Mark}}, one of his dogs ([[Zina]], [[Gordis]], or [[Rocky]]) hits the marked target to gather {{Cond|Prey Essence}}, then the same dog uses {{SAI|Have Nice Gift!}} to transfer the essence and develop one Predator stack.}} |
Revision as of 15:49, 9 March 2024
Notes
- This condition is generated only through the following chain of events: Houndmaster Pol casts , one of his dogs (Zina, Gordis, or Rocky) hits the marked target to gather , then the same dog uses to transfer the essence and develop one Predator stack.