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Rage: Bear Heart (Condition): Difference between revisions
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* Deals an additional 2 damage with melee and improvised weapons, and when throwing objects. | * Deals an additional 2 damage with melee and improvised weapons, and when throwing objects. |
Revision as of 15:40, 9 March 2024
- Deals an additional 2 damage with melee and improvised weapons, and when throwing objects.
- Also has resistance to all damage except Psychic damage, and Advantage on Strength checks and Saving throws.
- Cannot cast or concentrate on spells.
Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
Properties
RAGE
: end of turn
: 2 :
Notes
- The bonus damage does not increase to 3 at level 9 like the normal version of .
- The resistance component of this effect is not impeded by heavy armour.
Conditions with the same stack ID
Conditions with the stack ID RAGE
, only one of these can be applied at the same time:
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Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn. |
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