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Shocking Grasp: Difference between revisions
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2d8 (2~16)
Lightning
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| description = Lightning springs from your hand. It deals {{DamageText|1d8|Lightning}} damage and prevents the target from taking [[Reaction]]s. You have {{Advantage}} when using this Spell on creatures wearing metal armour. | | description = Lightning springs from your hand. It deals {{DamageText|1d8|Lightning}} damage and prevents the target from taking [[Reaction]]s. You have {{Advantage}} when using this Spell on creatures wearing metal armour. | ||
| action type = action | | action type = action | ||
| attack roll = yes | |||
| damage = 1d8 | | damage = 1d8 | ||
| damage type = Lightning | | damage type = Lightning |
Revision as of 17:11, 13 July 2023
Shocking Grasp is a cantrip (Evocation). It makes a melee attack that inflicts Lightning damage and prevents the target from taking Reactions.
Description
Lightning springs from your hand. It deals 1d8Lightning damage and prevents the target from taking Reactions. You have
Advantage when using this Spell on creatures wearing metal armour.
Properties
- Damage
1d8 (1~8)
Lightning
- Details
Attack roll
Melee: 1.5 m / 5 ft
At higher levels
When the spellcaster reaches Level 5, the damage increases by another 1d8, for a total of:


Condition: Shocking Grasp
Duration: 1 turn
- Cannot take Reactions.
How to learn
(Information not yet added.)