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Bone Chill: Difference between revisions

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| description = Assail a creature with the chill of the grave. It takes {{DamageText|1d8|Necrotic}} damage and cannot regain [[Hit Points]]. Undead creatures also get {{Disadvantage}} on [[Attack Roll]]s.
| description = Assail a creature with the chill of the grave. It takes {{DamageText|1d8|Necrotic}} damage and cannot regain [[Hit Points]]. Undead creatures also get {{Disadvantage}} on [[Attack Roll]]s.
| action type = action
| action type = action
| attack roll = yes
| damage = 1d8
| damage = 1d8
| damage type = Necrotic
| damage type = Necrotic

Revision as of 17:08, 13 July 2023

Chill Touch is a cantrip (Necromancy). It deals Necrotic damage and prevents the target from regaining hit points.

Description

Assail a creature with the chill of the grave. It takes 1d8Damage TypesNecrotic damage and cannot regain Hit Points. Undead creatures also get Disadvantage Icon.png Disadvantage on Attack Rolls.

Properties

Damage: 1~8
Details
Attack roll
 Range: 18 m / 60 ft

At higher levels

When the spellcaster reaches Level 5, the damage increases by another 1d8, for a total of:

D8 Necrotic.png 2d8 (2~16) Damage TypesNecrotic

Condition: Chill Touch

[[ Chill Touch

(Condition)| Chill Touch

]]

How to learn

(Information not yet added.)