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Healing Radiance: Difference between revisions
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{{ActionPage | |||
| description = Heal yourself and all nearby allies for <code>Proficiency Bonus + Paladin Level + Charisma Modifier <span style="color:#33cccc">hit points</span></code>. Regain another <code>Proficiency Bonus + Paladin Level + Charisma Modifier <span style="color:#33cccc">hit points</span></code> next turn. | | description = Heal yourself and all nearby allies for <code>Proficiency Bonus + Paladin Level + Charisma Modifier <span style="color:#33cccc">hit points</span></code>. Regain another <code>Proficiency Bonus + Paladin Level + Charisma Modifier <span style="color:#33cccc">hit points</span></code> next turn. | ||
| warning = {{Prereq|No effect on undead and constructs.}} | | warning = {{Prereq|No effect on undead and constructs.}} |
Revision as of 15:34, 9 March 2024
Healing Radiance is a Bonus Action available to . This ability allows these Paladins to channel their oath to heal allies in an area.
Description
Heal yourself and all nearby allies forProficiency Bonus + Paladin Level + Charisma Modifier hit points
. Regain another Proficiency Bonus + Paladin Level + Charisma Modifier hit points
next turn. No effect on undead and constructs.
Properties
- Cost:
- Bonus action + Channel Oath Charge
- Damage:
- Proficiency Bonus + Paladin Level + Charisma Modifier hit points
- Details:
- Range: Self
- AoE: 3 m / 10 ft (Radius)
Restores an additional Proficiency Bonus + Paladin Level + Charisma Modifierhit points at the beginning of your next turn
Condition: Healing Radiance
Duration: 1 turn
- Allies within 3m / 10ft will regain Proficiency Bonus + Paladin Level + Charisma Modifierhit points at the start of the Paladin's next turn.
How to learn
Classes:
- Class level 1: Oath of the Ancients