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Feign Death: Difference between revisions
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(Testing showed that Feign Death prevents NPCs from initiating conversations, namely, when you're being confronted for a crime. This gives a particularly niche use to an otherwise unremarkable spell.) |
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| name = Feign Death | | name = Feign Death |
Revision as of 15:34, 9 March 2024
Feign Death is a level 3 necromancy spell. This spell allows spellcasters to put their allies into a magical, protective coma, feigning death.
Description
Put an ally in a protective coma. They become Resistant to all damage except Psychic. Disease and Poison no longer have any effect.
Removed when
.Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- Melee: 1.5 m / 5 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Feigning Death
Duration: 10 turns
How to learn
Notes
- If you've committed a crime and guards have been called on you, you can cast Feign Death on yourself to avoid being interrogated. The guards will generally leave before the spell runs out, and you'll keep all the stolen goods.
- Depending on the severity of the crime, your party members might be interrogated as well and might need to roll a Charisma Check, so it's better used for petty stuff like pickpocketing or for more severe stuff if your party members are nowhere near.
Visuals
External Links
- Feign death on the Forgotten Realms Wiki