Ad placeholder
Cure Wounds: Difference between revisions
Jump to navigation
Jump to search
hit points for each Spell Slot Level above 1st.
m (Added Magic Initiate: Druid to How to learn section) |
(Remove up-to-date template.) |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{SpellPage | {{SpellPage | ||
| name = Cure Wounds | | name = Cure Wounds | ||
Line 5: | Line 4: | ||
| level = 1 | | level = 1 | ||
| school = Evocation | | school = Evocation | ||
| classes = Bard, Cleric, Druid, Paladin, Ranger | | classes = Bard, Cleric, Druid, Paladin, Ranger | ||
| class learns at level 1 = Bard, Cleric, Druid, Life Domain | | class learns at level 1 = Bard, Cleric, Druid, Life Domain:Domain Spell | ||
| class learns at level 2 = Paladin, Ranger | | class learns at level 2 = Paladin, Ranger | ||
| granted by feats = Magic Initiate: Druid | | granted by feats = Magic Initiate: Bard, Magic Initiate: Cleric, Magic Initiate: Druid | ||
| summary = This spell allows spellcasters to heal allies with divine magic through touch. | | summary = This spell allows spellcasters to heal allies with divine magic through touch. | ||
| description = {{DamageColor|Healing|Heal}} a creature you can touch. | | description = {{DamageColor|Healing|Heal}} a creature you can touch. | ||
| warning = {{Prereq|No effect on undead and constructs.}} | |||
{{Prereq|No effect on undead and constructs.}} | | cost = action, spell1 | ||
| | |||
| attack roll = | | attack roll = | ||
| damage = 1d8 | | damage = 1d8 | ||
Line 54: | Line 52: | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = [[Spells#Upcasting|Upcast]]: Heals an additional {{DamageText|1d8|Healing}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | | higher levels = [[Spells#Upcasting|Upcast]]: Heals an additional {{DamageText|1d8|Healing}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | ||
| notes = | | notes = The incantation for Cure Wounds is '''Te Curo''', Latin for "I cure you". | ||
| video = Cure Wounds Visuals.mp4 | | video = Cure Wounds Visuals.mp4 | ||
}} | }} | ||
Line 60: | Line 58: | ||
== External Links == | == External Links == | ||
* {{FRWiki|Cure wounds|long}} | * {{FRWiki|Cure wounds|long}} | ||
[[Category:Sources of healing]] |
Revision as of 15:29, 9 March 2024
Cure Wounds is a level 1 evocation spell. This spell allows spellcasters to heal allies with divine magic through touch.
Description
Heal a creature you can touch.
No effect on undead and constructs.
Properties
- Cost
Action +
Level 1 Spell Slot
- Healing
1d8 (1~8) + Spellcasting modifier
hit points
- Details
Melee: 1.5 m / 5 ft
At higher levels
Upcast: Heals an additional 1d8![](/w/images/thumb/a/ac/Healing_Icon.png/25px-Healing_Icon.png)
How to learn
Notes
The incantation for Cure Wounds is Te Curo, Latin for "I cure you".
Visuals
External Links
Cure wounds on the Forgotten Realms Wiki