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Cure Wounds: Difference between revisions
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hit points for each Spell Slot Level above 1st.
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{{SpellPage | |||
| name = Cure Wounds | |||
| image = Cure Wounds.webp | |||
| level = 1 | |||
| school = Evocation | |||
| classes = Bard, Cleric, Druid, Paladin, Ranger | |||
| class learns at level 1 = Bard, Cleric, Druid, Life Domain:Domain Spell | |||
| class learns at level 2 = Paladin, Ranger | |||
| granted by feats = Magic Initiate: Bard, Magic Initiate: Cleric, Magic Initiate: Druid | |||
| summary = This spell allows spellcasters to heal allies with divine magic through touch. | |||
| description = {{DamageColor|Healing|Heal}} a creature you can touch. | |||
| warning = {{Prereq|No effect on undead and constructs.}} | |||
| cost = action, spell1 | |||
| attack roll = | |||
| damage = 1d8 | |||
| damage modifier = Spellcasting | |||
| damage type = Healing | |||
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| range = melee | |||
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| higher levels = [[Spells#Upcasting|Upcast]]: Heals an additional {{DamageText|1d8|Healing}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | |||
| notes = The incantation for Cure Wounds is '''Te Curo''', Latin for "I cure you". | |||
| video = Cure Wounds Visuals.mp4 | |||
}} | |||
== External Links == | |||
* {{FRWiki|Cure wounds|long}} | |||
[[ | [[Category:Sources of healing]] | ||
Revision as of 15:29, 9 March 2024
Cure Wounds is a level 1 evocation spell. This spell allows spellcasters to heal allies with divine magic through touch.
Description
Heal a creature you can touch.
No effect on undead and constructs.
Properties
- Cost
Action +
Level 1 Spell Slot
- Healing
1d8 (1~8) + Spellcasting modifier
hit points
- Details
Melee: 1.5 m / 5 ft
At higher levels
Upcast: Heals an additional 1d8![](/w/images/thumb/a/ac/Healing_Icon.png/25px-Healing_Icon.png)
How to learn
Notes
The incantation for Cure Wounds is Te Curo, Latin for "I cure you".
Visuals
External Links
Cure wounds on the Forgotten Realms Wiki