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Mask of Terror (Overgrown Tunnel): Difference between revisions

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== Gallery ==
== Gallery ==
<gallery heights="250px" mode="packed">
<gallery heights="250px" mode="packed">
Mask of Terror Combat.PNG|In combat.
Mask of Terror Combat.PNG|In combat
Terror unmasked.jpeg|Unmasked
</gallery>
</gallery>


{{Sunlit Wetlands}}
{{Sunlit Wetlands}}

Revision as of 02:28, 3 March 2024

Mask of Terror is a human member of Auntie Ethel's flock. He is encountered in the Overgrown Tunnel alongside the Mask of Regret, Mask of Vengeance, and Mask of Servitude.

Like the other Masks, the Mask of Terror is initially hostile by virtue of wearing a Whispering Mask, placing him under the charming effect of Part of the Flock Part of the Flock.

If the party manages to encounter him after Ethel was defeated, he will no longer be hostile. However, he is too far gone to recover his sanity, and believes that "Auntie is resting."

Attacks and abilities

Mask of Terror must succeed a DC 17  Wisdom saving throw at the start of each of his turns or become affected by Hag's Pawn Hag's Pawn. If he succeeds the throw, he will pass the turn without harming the party.
Ranged Attack.webp
Ranged Attack Ranged Attack ()
Normal weapon damage
Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Vicious Mockery.webp
Curse of Terror

Strike terror into a creature's heart and Frighten it.

D4 Psychic.png 2d4 (2~8) + 1 modifier Damage TypesPsychic

Frightened Frightened 2 turns

On save: Target still takes half damage.

DC 14  Wisdom saving throw  Range: 18 m / 60 ft

Bonus action

Gallery