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Lathander's Blessing: Difference between revisions
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m ({{DamageText|1d6|Healing}} already adds "hit points" to the description, no need to repeat it) |
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{{Passive feature page | {{Passive feature page | ||
| summary = '''Lathander's Blessing''' is a passive feature that protects the wielder should they fall in combat. | | summary = '''Lathander's Blessing''' is a passive feature that protects the wielder should they fall in combat. | ||
| description = Once per [[Long Rest]], when your hit points are reduced to 0, you regain {{DamageText|2d6|Healing}}. Allies within {{Distance|m=9|ft=30}} also regain {{DamageText|1d6|Healing}} | | description = Once per [[Long Rest]], when your hit points are reduced to 0, you regain {{DamageText|2d6|Healing}}. Allies within {{Distance|m=9|ft=30}} also regain {{DamageText|1d6|Healing}}. | ||
| granted by items = The Blood of Lathander | | granted by items = The Blood of Lathander | ||
}} | }} |
Revision as of 01:54, 2 March 2024
Lathander's Blessing is a passive feature that protects the wielder should they fall in combat.
Description
Once per Long Rest, when your hit points are reduced to 0, you regain 2d6hit points. Allies within 9 m / 30 ft also regain 1d6hit points.
How to learn
Granted by the weapons: