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Tentacle Whip (Illithid): Difference between revisions
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HiddenDragon (talk | contribs) (Updated damage/save fields) |
Chronofreak (talk | contribs) |
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|additional = | |additional = | ||
== Full-Illithid variant== | == Full-Illithid variant== | ||
* | * Instead deals {{DamageInfo|3d10 + 5|Psychic}}. | ||
|condition=Stunned | |condition=Stunned | ||
|condition duration=1 | |condition duration=1 | ||
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|used by creatures=Illithid, The Emperor, Full-Illithid | |used by creatures=Illithid, The Emperor, Full-Illithid | ||
}} | }} | ||
[[Category:Sources of Psychic damage]] |
Revision as of 00:42, 28 February 2024
Tentacle Whip is a melee attack used by Illithids which inflicts Psychic damage and possibly Stuns a target.
Description
Lash out with your tentacles and possibly Stun your target.
Properties
- Cost:
- Action
- Damage:
- 2d10 + 4 (6~24) Psychic
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- INT Save (DC 14)
Full-Illithid variant
- Instead deals 3d10 + 5 (8~35) Psychic.
Condition: Stunned
Duration: 1 turn
DC 14 Intelligence saving throw
- Cannot move or take Actions, Bonus actions, or Reactions.
- Affected creature automatically fails Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
How to learn
Used by creatures: Illithid, The Emperor, and Full-Illithid