Ad placeholder
Greatclub (Minotaur): Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary Tag: Manual revert |
||
Line 21: | Line 21: | ||
| uuid = 20bd2850-f6b3-4f13-bf96-c566d8df0de4 | | uuid = 20bd2850-f6b3-4f13-bf96-c566d8df0de4 | ||
| weapon actions = Tenacity | | weapon actions = Tenacity | ||
| special = | | special = {{ActionWarning|Not usable by humanoids.}} | ||
}} | }} | ||
[[Category:Sources of Bludgeoning damage]] | [[Category:Sources of Bludgeoning damage]] |
Revision as of 20:02, 26 February 2024
This article is about content – such as items, spells or equipment – that cannot be used, but can still be accessed or acquired, either in-game or via third party tools. |
Greatclub is a mundane, nonmagical variant of the Greatclubs family of weapons. It is a simple melee weapon that's wielded with both hands. It cannot be wielded by humanoids.
Heavy, spiked branches bound together with rope and sinew. It's hard to imagine a cruder weapon, but it is effective.
Properties
- Damage
- 2d12 (2~24) + Strength modifier Bludgeoning
- Details
- Rarity: Common
- Enchantment: None
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 8.5 kg / 17 lb
- Price: 16 gp
-
UID
WPN_MINOTAUR_Greatclub_AUUID
20bd2850-f6b3-4f13-bf96-c566d8df0de4
Special
The holder of this item gains:
Not usable by humanoids.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Tenacity ()
When you miss an attack, deal Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
Where to find
- This weapon can only be obtained by forcing a Minotaur to drop their weapon.