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Flaming Sphere: Difference between revisions
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== External Links == | == External Links == | ||
* {{FRWiki|Flaming sphere|long}} | * {{FRWiki|Flaming sphere|long}} | ||
[[Category:Sources of Fire damage]] |
Revision as of 08:39, 19 February 2024
Flaming Sphere is a level 2 conjuration spell. This spell allows spellcasters to conjure a Flaming Sphere that can attack and burn enemies.
Description
Summon a Flaming Sphere that deals 2d6Fire damage to nearby enemies and objects. It also sheds bright light in a 6 m / 20 ft radius, and dim light for an additional 6 m / 20 ft. Duration: 10 turns. You can move the sphere.
Properties
- Cost
- Action + Level 2 Spell Slot
- Damage
- 2d6 (2~12) Fire
- Details
- DEX Save (On Save: Targets still take half damage.)
- Range: 18 m / 60 ft
- AoE: 2 m / 7 ft (Radius)
- Concentration
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d6Fire damage for each Spell Slot Level above 2nd.How to learn
Classes:
- Class Level 3: Druid, Wizard, and Light Domain (Domain Spell)
- Class Level 8: Arcane Trickster, and Eldritch Knight