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Cambion: Difference between revisions
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| image = Cambion Model.png | | image = Cambion Model.png | ||
}} | }} | ||
{{ | {{Infobox statistics | ||
|name = Cambion | | name = Cambion | ||
|image= | | image = Cambion Model Alt.png | ||
| | | imagesize = 0.8 | ||
| | | race = [[Fiend]] | ||
| | | size = Medium | ||
| | | type = Fiend | ||
| | | armour_class = 18 | ||
| | | hit_points = 82 | ||
| | | hit_points_tactician = 106 | ||
| | | movement_speed_meters = 9 | ||
| | | movement_speed_feet = 30 | ||
| | | weight_kg = 50 | ||
| | | weight_lb = 100 | ||
| | | level = 4 | ||
| | | str = 18 | ||
| | | dex = 18 | ||
| | | con = 16 | ||
| | | int = 14 | ||
| | | wis = 12 | ||
| | | cha = 16 | ||
| | | str_save_proficiency = Yes | ||
| | | con_save_proficiency = Yes | ||
| | | int_save_proficiency = Yes | ||
| | | cha_save_proficiency = Yes | ||
| | | resistant1 = Bludgeoning | ||
| | | resistant2 = Piercing | ||
| | | resistant3 = Slashing | ||
| | | resistant4 = Cold | ||
| | | resistant5 = Fire | ||
| | | resistant6 = Lightning | ||
| | | resistant7 = Poison | ||
| | | feature1_name = Opportunity Attack | ||
| feature1_description = Automatically attack an enemy moving out of your reach. | |||
| feature2_name = Darkvision | |||
| | | feature2_description = Can see in the dark up to 12m. | ||
| feature3_name = Fiendish Blessing | |||
'''Cambions''' are a type of [[ | | feature3_description = +2 bonus to your Armour Class. | ||
}} | |||
'''Cambions''' are a type of [[Fiend]] and non-playable [[race]] in ''[[Baldur's Gate 3]]''. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage. | |||
== Act One == | == Involvement == | ||
=== Act One === | |||
Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the [[Nautiloid]] crashes. Their high [[Hit Points]], [[Armour Class|AC]] and many [[Resistant|Resistances]] make them very difficult to kill directly. Overall, they are to force the player to activate the controls or risk being killed by them. | Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the [[Nautiloid]] crashes. Their high [[Hit Points]], [[Armour Class|AC]] and many [[Resistant|Resistances]] make them very difficult to kill directly. Overall, they are to force the player to activate the controls or risk being killed by them. | ||
== Act Three == | === Act Three === | ||
Six [[Vengeful Cambion]]s can be encountered while escaping the [[House of Hope]]. It is also possible to encounter two cambions if a certain party member is inflicted by the condition {{cond|Castigated By Divinity}}. | Six [[Vengeful Cambion]]s can be encountered while escaping the [[House of Hope]]. It is also possible to encounter two cambions if a certain party member is inflicted by the condition {{cond|Castigated By Divinity}}. | ||
==Attacks and | ==Attacks and abilities== | ||
{{TooltipBox|Main Hand Attack - [[Trident]]|image=Trident Icon.png|w=100 | {{TooltipBox|Main Hand Attack - [[Trident]]|image=Trident Icon.png|w=100 | ||
|{{Action}}{{Attack Roll}}: +7{{DamageInfo|count=1|die=8|plus=4|type=Piercing}} | |{{Action}}{{Attack Roll}}: +7{{DamageInfo|count=1|die=8|plus=4|type=Piercing}} | ||
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}} | }} | ||
== Other | == Other cambions == | ||
* [[Raphael]] | * [[Raphael]] | ||
* [[Vengeful Cambion]] | * [[Vengeful Cambion]] | ||
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</gallery> | </gallery> | ||
== External | == External links == | ||
* {{FRWiki|Cambion|long}} | * {{FRWiki|Cambion|long}} | ||
[[Category: Fiends]] | [[Category: Fiends]] | ||
{{NavCreatures}} | {{NavCreatures}} |
Revision as of 01:30, 11 February 2024
Cambion | |||||||||||||
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Medium Fiend | |||||||||||||
Level 4 Fiend | |||||||||||||
Stats | |||||||||||||
Armour Class | 18 | ||||||||||||
Hit points |
| ||||||||||||
Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 50 kg (100 lb) | ||||||||||||
Initiative | +4 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +2 | ||||||||||||
Saving throws |
| ||||||||||||
Resistances | |||||||||||||
Resistant | Bludgeoning, Piercing, Slashing, Cold, Fire, Lightning, Poison | ||||||||||||
Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| +2 bonus to your Armour Class. |
Cambions are a type of Fiend and non-playable race in Baldur's Gate 3. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage.
Involvement
Act One
Two Cambions will appear at the back of the bridge entrance after reaching 10 turns left until the Nautiloid crashes. Their high Hit Points, AC and many Resistances make them very difficult to kill directly. Overall, they are to force the player to activate the controls or risk being killed by them.
Act Three
Six Vengeful Cambions can be encountered while escaping the House of Hope. It is also possible to encounter two cambions if a certain party member is inflicted by the condition .
Attacks and abilities
Other cambions
Gallery
External links
- Cambion on the Forgotten Realms Wiki