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Lured (Condition): Difference between revisions
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NatternAlt (talk | contribs) (Added properties and empty notes field (using bot)) |
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* Affected target gets a {{SavingThrow|WIS|dc=13}} on their turn. | * Affected target gets a {{SavingThrow|WIS|dc=13}} on their turn. | ||
* Being attacked or [[Shove|Shoved]] will remove the condition. | * Being attacked or [[Shove|Shoved]] will remove the condition. | ||
| type = Charmed | |||
|stack id= LURING_SONG | |||
|stack priority= 1 | |||
|status groups= SG_Charmed, SG_ScriptedPeaceBehaviour | |||
|tick type= end turn | |||
|properties= BringIntoCombat, TickingWithSource, ForceOverhead, OverheadOnTurn, LoseControl | |||
|notes= | |||
}} | }} |
Latest revision as of 18:50, 3 February 2024
- Attracted to a harpy's luring melody. The affected entity will use its turn to move closer to the harpy, allowing her to make multiple attacks each turn.
- Affected target gets a DC 13 Wisdom saving throw on their turn.
- Being attacked or Shoved will remove the condition.
Properties
LURING_SONG
SG_Charmed, SG_ScriptedPeaceBehaviour
:: end of turn
: 1 :
Conditions with the same stack ID
Conditions with the stack ID LURING_SONG
, only one of these can be applied at the same time:
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