Talk:Scrying Eye: Difference between revisions

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Latest comment: 28 January by Innocii
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(has to be one-shot?)
 
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It appears, at least at Tactician level, that the Scrying Eye has to be one-shot or else it procs DR -8. This is mentioned in [https://www.reddit.com/r/BaldursGate3/comments/161aavd/scrying_eyes_are_now_broken/ this reddit post], and is consistent with my experience. Can anyone confirm or deny that this is the intended behavior? [[User:Mostly Harmless|Mostly Harmless]] ([[User talk:Mostly Harmless|talk]]) 22:37, 27 December 2023 (CET)
It appears, at least at Tactician level, that the Scrying Eye has to be one-shot or else it procs DR -8. This is mentioned in [https://www.reddit.com/r/BaldursGate3/comments/161aavd/scrying_eyes_are_now_broken/ this reddit post], and is consistent with my experience. Can anyone confirm or deny that this is the intended behavior? [[User:Mostly Harmless|Mostly Harmless]] ([[User talk:Mostly Harmless|talk]]) 22:37, 27 December 2023 (CET)
I'm playing on Honour Mode and even when starting outside of combat, Scrying Ees now have an ability called "Ethereal Form" which is a flat 8 damage reduction as you've mentioned. If you use Magic Missile to start combat, combat isn't actually started. It seems taking 0 damage doesn't matter. Although missing an attack does start combat. The only way to safely one-shot them is to use either Telekinesis to throw them into instant death, or use thunder damage which reliably deals more than (11+8)/2=10 damage. [[User:Innocii|Innocii]] ([[User talk:Innocii|talk]]) 15:44, 28 January 2024 (CET)

Latest revision as of 15:46, 28 January 2024

It appears, at least at Tactician level, that the Scrying Eye has to be one-shot or else it procs DR -8. This is mentioned in this reddit post, and is consistent with my experience. Can anyone confirm or deny that this is the intended behavior? Mostly Harmless (talk) 22:37, 27 December 2023 (CET)Reply[reply]

I'm playing on Honour Mode and even when starting outside of combat, Scrying Ees now have an ability called "Ethereal Form" which is a flat 8 damage reduction as you've mentioned. If you use Magic Missile to start combat, combat isn't actually started. It seems taking 0 damage doesn't matter. Although missing an attack does start combat. The only way to safely one-shot them is to use either Telekinesis to throw them into instant death, or use thunder damage which reliably deals more than (11+8)/2=10 damage. Innocii (talk) 15:44, 28 January 2024 (CET)Reply[reply]