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Hoppy: Difference between revisions

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| enchantment = +1 <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d8 + 1 <!-- Must follow this exact strict format, with the "+ X" being optional. -->
| damage = 1d8 + 1 <!-- Must follow this exact strict format, with the "+ X" being optional. -->
| damage type = Piercing<!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Piercing
| versatile damage = <!-- Same format as regular damage, or EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage but with type directly on the same line. -->
| range m = <!-- EMPTY if melee, otherwise range in metric. -->
| range ft = <!-- EMPTY if melee, otherwise range in feet. -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 0.9
| weight kg = 0.9
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Sold by [[Lady Esther]] in the [[Rosymorn Monastery Trail]] area of [[Act One]].
Sold by [[Lady Esther]] in the [[Rosymorn Monastery Trail]] area of [[Act One]].
}}
}}
[[Category:Sources of Piercing damage]]
[[Category:Sources of Necrotic damage]]
[[Category:Sources of healing]]

Revision as of 09:38, 20 January 2024

Hoppy image

Hoppy is an uncommon War Pick that allows the wielder to use Revitalising Strike.

Description Icon.png

Not the most elegant of weapons, the warpick's cumbersome weight certainly allows it to be deadly in combat, when wielded by a strong arm. Inexplicably, this one has a small rabbit carved into the handle.

Properties

Damage
D8 Piercing.png 1d8 + 1 (2~9) + Strength modifier Damage TypesPiercing
Details
War Picks War Picks
Rarity: Uncommon
Enchantment: + 1
 One-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 100 gp
UID MAG_Revitalizing_Warpick
UUID 1a0860bf-aa35-4ac4-b98b-2f9fb04426bd

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Maiming Strike Maiming Strike ()

Possibly Maims Maims your target. They can't move.

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Weakening Strike Weakening Strike ()

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Revitalising Strike Revitalising Strike ()

Smash into a foe, wounding them and healing your own injuries.

Where to find