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Improvised Melee Weapon: Difference between revisions

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(Common action)
(Corrected weight limit for improvised weapon)
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| common = yes
| common = yes
| notes =
| notes =
* The weight of a creature is '''not''' influenced by their equipped items or the items in their inventory, as of Early Access Patch 9.
* A creature can pick up items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg. For example, with a [[Strength]] score of 18, the weight limit for Improvised Weapon is {{weight|kg=64.8|lb=130}}.
* A creature may only be used as an Improvised Melee Weapon if it is at least one [[Creature Size|Size]] category smaller than the wielder.
** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}).
** As of Early Access Patch 9, this limitation is not applied consistently to all creatures. For example, [[Scratch]] the dog is of Medium size but can be used as an improvised weapon by other Medium creatures (with 17 or higher [[Strength]]).
* The weight of a creature is '''not''' influenced by their equipped items or the items in their inventory.
** Creature sizes can be increased or decreased by the {{SAI|Enlarge/Reduce}} spell.
}}
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Revision as of 00:36, 4 January 2024

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Improvised Melee Weapon.webp

Improvised Melee Weapon is a common Action that allows the user to improvise an attack by picking up an item or creature off the ground.

Description

Pick up an item or creature and use it to make a melee attack.

Your Strength affects how much weight you can lift. Heavier items deal more damage.

Properties

Cost:
Action
Details:
Attack roll
 Melee: 1.5 m / 5  ft
  • Damage determined by the weight of the item or creature
    • Lighter items (10kg or less) deal 1d4Damage TypesBludgeoning damage
    • Heavier items (more than 10kg) deal 2d4Damage TypesBludgeoning damage

Notes

  • A creature can pick up items and other creatures weighing up to  kg. For example, with a Strength score of 18, the weight limit for Improvised Weapon is  Weight: 64.8 kg / 129.6 lb.
    • It requires a Strength of at least 20 to pick up a normal humanoid ( Weight: 75 kg / 150 lb).
  • The weight of a creature is not influenced by their equipped items or the items in their inventory.