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Improvised Melee Weapon: Difference between revisions
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(Common action) |
(Corrected weight limit for improvised weapon) |
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| common = yes | | common = yes | ||
| notes = | | notes = | ||
* The weight of a creature is '''not''' influenced by their equipped items or the items in their inventory | * A creature can pick up items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg. For example, with a [[Strength]] score of 18, the weight limit for Improvised Weapon is {{weight|kg=64.8|lb=130}}. | ||
** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}). | |||
* The weight of a creature is '''not''' influenced by their equipped items or the items in their inventory. | |||
}} | }} |
Revision as of 00:36, 4 January 2024
Template:Up to date
Improvised Melee Weapon is a common Action that allows the user to improvise an attack by picking up an item or creature off the ground.
Description
Pick up an item or creature and use it to make a melee attack.
Your Strength affects how much weight you can lift. Heavier items deal more damage.
Properties
- Cost:
- Action
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
Notes
- A creature can pick up items and other creatures weighing up to kg. For example, with a Strength score of 18, the weight limit for Improvised Weapon is Weight: 64.8 kg / 129.6 lb.
- It requires a Strength of at least 20 to pick up a normal humanoid ( Weight: 75 kg / 150 lb).
- The weight of a creature is not influenced by their equipped items or the items in their inventory.